enable blending ========================== Mapping 5 (regs) Changed reg 0x00000011 from 0x00211408 to 0x002114d8 Changed reg 0x00000811 from 0x00211408 to 0x002114d8 Changed reg 0x00001011 from 0x00211408 to 0x002114d8 Changed reg 0x00001811 from 0x00211408 to 0x002114d8 Changed reg 0x00002011 from 0x00211408 to 0x002114d8 Changed reg 0x00002811 from 0x00211408 to 0x002114d8 Changed reg 0x00003011 from 0x00211408 to 0x002114d8 Changed reg 0x00003811 from 0x00211408 to 0x002114d8 ========================== Mapping 6 (fifo) Changed from 1299 to 1334 (35 words 140 bytes) mapped subchannel 0 to beef4901 mapped subchannel 0 to beef4201 mapped subchannel 0 to beef5301 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef7702 mapped subchannel 0 to beef5401 mapped subchannel 0 to beef5501 mapped subchannel 0 to beef4401 mapped subchannel 0 to beef4a01 mapped subchannel 0 to beef5e01 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5f01 mapped subchannel 0 to beef3901 mapped subchannel 0 to beef5f02 mapped subchannel 0 to beef6101 mapped subchannel 1 to beef5401 mapped subchannel 2 to beef5501 mapped subchannel 3 to beef4a01 mapped subchannel 4 to beef4201 mapped subchannel 5 to beef5301 mapped subchannel 6 to beef5f01 mapped subchannel 7 to beef7702 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5201 513 0x00000000 0x001c2300 {size: 0x7 channel: 0x1 obj: beef5401 opcode: METHOD } 514 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_COLOR_KEY = 0x00000000 515 0x00000000 0x00ec4b00 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_OFFSET = 0x00ec4b00 516 0x00000000 0x332213a1 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FORMAT = color = X1R5G5B5 | mipmaps = 0x1 | log(u) = 2 | log(v) = 2 | wrap_s = CLAMP | wrap_t = CLAMP | UNKNOWN = 000000a1 517 0x00000000 0x11001010 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FILTER = magfilter = NEAREST | minfilter = NEAREST | lodbias = 0 | UNKNOWN = 00001010 518 0x00000000 0x121001a4 NV04_DX5_TEXTURED_TRIANGLE_BLEND = texture = MODULATE_ALPHA | benable = TRUE | dst = 0 | src = 1 | tex_perspective = TRUE | shademode = SMOOTH | UNKNOWN = 00000020 519 0x00000000 0x40182800 NV04_DX5_TEXTURED_TRIANGLE_CONTROL = alpharef = 0x00 | alphafunc = ALWAYS | alphaenable = FALSE | zenable = FALSE | zwrite = FALSE | zfunc = ALWAYS | cullmode = NONE | UNKNOWN = 40002000 51a 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_FOG_COLOR = 0xff000000 51b 0x00000000 0x00602400 {size: 0x18 channel: 0x1 obj: beef5401 opcode: METHOD } 51c 0x00000000 0x44014000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0) = 517.000000 51d 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(0) = 255.999512 51e 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(0) = 0.500000 51f 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(0) = 1.000000 520 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(0) = 0xffffffff 521 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(0) = 0xff000000 522 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(0) = 0.000000 523 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(0) = 0.000000 524 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(1) = 261.000000 525 0x00000000 0xba000000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(1) = -0.000488 526 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(1) = 0.500000 527 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(1) = 1.000000 528 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(1) = 0xffffffff 529 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(1) = 0xff000000 52a 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(1) = 0.000000 52b 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(1) = 0.000000 52c 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(2) = 261.000000 52d 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(2) = 255.999512 52e 0x00000000 0x3f7fffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(2) = 1.000000 52f 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(2) = 1.000000 530 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(2) = 0xffffffff 531 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(2) = 0xff000000 532 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(2) = 0.000000 533 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(2) = 0.000000 534 0x00000000 0x00042600 {size: 0x1 channel: 0x1 obj: beef5401 opcode: METHOD } 535 0x00000000 0x00000102 NV04_DX5_TEXTURED_TRIANGLE_DRAW = v0 = 2 | v1 = 0 | v2 = 1 | v3 = 0 | v4 = 0 | v5 = 0 1 1 ========================== Mapping 5 (regs) Changed reg 0x00000011 from 0x002114d8 to 0x002115a8 Changed reg 0x00000811 from 0x002114d8 to 0x002115a8 Changed reg 0x00001011 from 0x002114d8 to 0x002115a8 Changed reg 0x00001811 from 0x002114d8 to 0x002115a8 Changed reg 0x00002011 from 0x002114d8 to 0x002115a8 Changed reg 0x00002811 from 0x002114d8 to 0x002115a8 Changed reg 0x00003011 from 0x002114d8 to 0x002115a8 Changed reg 0x00003811 from 0x002114d8 to 0x002115a8 ========================== Mapping 6 (fifo) Changed from 1351 to 1386 (35 words 140 bytes) mapped subchannel 0 to beef4901 mapped subchannel 0 to beef4201 mapped subchannel 0 to beef5301 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef7702 mapped subchannel 0 to beef5401 mapped subchannel 0 to beef5501 mapped subchannel 0 to beef4401 mapped subchannel 0 to beef4a01 mapped subchannel 0 to beef5e01 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5f01 mapped subchannel 0 to beef3901 mapped subchannel 0 to beef5f02 mapped subchannel 0 to beef6101 mapped subchannel 1 to beef5401 mapped subchannel 2 to beef5501 mapped subchannel 3 to beef4a01 mapped subchannel 4 to beef4201 mapped subchannel 5 to beef5301 mapped subchannel 6 to beef5f01 mapped subchannel 7 to beef7702 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5201 547 0x00000000 0x001c2300 {size: 0x7 channel: 0x1 obj: beef5401 opcode: METHOD } 548 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_COLOR_KEY = 0x00000000 549 0x00000000 0x00ec4b00 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_OFFSET = 0x00ec4b00 54a 0x00000000 0x332213a1 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FORMAT = color = X1R5G5B5 | mipmaps = 0x1 | log(u) = 2 | log(v) = 2 | wrap_s = CLAMP | wrap_t = CLAMP | UNKNOWN = 000000a1 54b 0x00000000 0x11001010 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FILTER = magfilter = NEAREST | minfilter = NEAREST | lodbias = 0 | UNKNOWN = 00001010 54c 0x00000000 0x221001a4 NV04_DX5_TEXTURED_TRIANGLE_BLEND = texture = MODULATE_ALPHA | benable = TRUE | dst = 1 | src = 1 | tex_perspective = TRUE | shademode = SMOOTH | UNKNOWN = 00000020 54d 0x00000000 0x40182800 NV04_DX5_TEXTURED_TRIANGLE_CONTROL = alpharef = 0x00 | alphafunc = ALWAYS | alphaenable = FALSE | zenable = FALSE | zwrite = FALSE | zfunc = ALWAYS | cullmode = NONE | UNKNOWN = 40002000 54e 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_FOG_COLOR = 0xff000000 54f 0x00000000 0x00602400 {size: 0x18 channel: 0x1 obj: beef5401 opcode: METHOD } 550 0x00000000 0x44014000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0) = 517.000000 551 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(0) = 255.999512 552 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(0) = 0.500000 553 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(0) = 1.000000 554 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(0) = 0xffffffff 555 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(0) = 0xff000000 556 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(0) = 0.000000 557 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(0) = 0.000000 558 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(1) = 261.000000 559 0x00000000 0xba000000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(1) = -0.000488 55a 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(1) = 0.500000 55b 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(1) = 1.000000 55c 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(1) = 0xffffffff 55d 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(1) = 0xff000000 55e 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(1) = 0.000000 55f 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(1) = 0.000000 560 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(2) = 261.000000 561 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(2) = 255.999512 562 0x00000000 0x3f7fffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(2) = 1.000000 563 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(2) = 1.000000 564 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(2) = 0xffffffff 565 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(2) = 0xff000000 566 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(2) = 0.000000 567 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(2) = 0.000000 568 0x00000000 0x00042600 {size: 0x1 channel: 0x1 obj: beef5401 opcode: METHOD } 569 0x00000000 0x00000102 NV04_DX5_TEXTURED_TRIANGLE_DRAW = v0 = 2 | v1 = 0 | v2 = 1 | v3 = 0 | v4 = 0 | v5 = 0 0 0 ========================== Mapping 5 (regs) Changed reg 0x00000011 from 0x002115a8 to 0x00211678 Changed reg 0x00000811 from 0x002115a8 to 0x00211678 Changed reg 0x00001011 from 0x002115a8 to 0x00211678 Changed reg 0x00001811 from 0x002115a8 to 0x00211678 Changed reg 0x00002011 from 0x002115a8 to 0x00211678 Changed reg 0x00002811 from 0x002115a8 to 0x00211678 Changed reg 0x00003011 from 0x002115a8 to 0x00211678 Changed reg 0x00003811 from 0x002115a8 to 0x00211678 ========================== Mapping 6 (fifo) Changed from 1403 to 1438 (35 words 140 bytes) mapped subchannel 0 to beef4901 mapped subchannel 0 to beef4201 mapped subchannel 0 to beef5301 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef7702 mapped subchannel 0 to beef5401 mapped subchannel 0 to beef5501 mapped subchannel 0 to beef4401 mapped subchannel 0 to beef4a01 mapped subchannel 0 to beef5e01 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5f01 mapped subchannel 0 to beef3901 mapped subchannel 0 to beef5f02 mapped subchannel 0 to beef6101 mapped subchannel 1 to beef5401 mapped subchannel 2 to beef5501 mapped subchannel 3 to beef4a01 mapped subchannel 4 to beef4201 mapped subchannel 5 to beef5301 mapped subchannel 6 to beef5f01 mapped subchannel 7 to beef7702 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5201 57b 0x00000000 0x001c2300 {size: 0x7 channel: 0x1 obj: beef5401 opcode: METHOD } 57c 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_COLOR_KEY = 0x00000000 57d 0x00000000 0x00ec4b00 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_OFFSET = 0x00ec4b00 57e 0x00000000 0x332213a1 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FORMAT = color = X1R5G5B5 | mipmaps = 0x1 | log(u) = 2 | log(v) = 2 | wrap_s = CLAMP | wrap_t = CLAMP | UNKNOWN = 000000a1 57f 0x00000000 0x11001010 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FILTER = magfilter = NEAREST | minfilter = NEAREST | lodbias = 0 | UNKNOWN = 00001010 580 0x00000000 0x111001a4 NV04_DX5_TEXTURED_TRIANGLE_BLEND = texture = MODULATE_ALPHA | benable = TRUE | dst = 0 | src = 0 | tex_perspective = TRUE | shademode = SMOOTH | UNKNOWN = 00000020 581 0x00000000 0x40182800 NV04_DX5_TEXTURED_TRIANGLE_CONTROL = alpharef = 0x00 | alphafunc = ALWAYS | alphaenable = FALSE | zenable = FALSE | zwrite = FALSE | zfunc = ALWAYS | cullmode = NONE | UNKNOWN = 40002000 582 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_FOG_COLOR = 0xff000000 583 0x00000000 0x00602400 {size: 0x18 channel: 0x1 obj: beef5401 opcode: METHOD } 584 0x00000000 0x44014000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0) = 517.000000 585 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(0) = 255.999512 586 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(0) = 0.500000 587 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(0) = 1.000000 588 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(0) = 0xffffffff 589 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(0) = 0xff000000 58a 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(0) = 0.000000 58b 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(0) = 0.000000 58c 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(1) = 261.000000 58d 0x00000000 0xba000000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(1) = -0.000488 58e 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(1) = 0.500000 58f 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(1) = 1.000000 590 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(1) = 0xffffffff 591 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(1) = 0xff000000 592 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(1) = 0.000000 593 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(1) = 0.000000 594 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(2) = 261.000000 595 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(2) = 255.999512 596 0x00000000 0x3f7fffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(2) = 1.000000 597 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(2) = 1.000000 598 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(2) = 0xffffffff 599 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(2) = 0xff000000 59a 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(2) = 0.000000 59b 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(2) = 0.000000 59c 0x00000000 0x00042600 {size: 0x1 channel: 0x1 obj: beef5401 opcode: METHOD } 59d 0x00000000 0x00000102 NV04_DX5_TEXTURED_TRIANGLE_DRAW = v0 = 2 | v1 = 0 | v2 = 1 | v3 = 0 | v4 = 0 | v5 = 0 1 0 ========================== Mapping 5 (regs) Changed reg 0x00000011 from 0x00211678 to 0x00211748 Changed reg 0x00000811 from 0x00211678 to 0x00211748 Changed reg 0x00001011 from 0x00211678 to 0x00211748 Changed reg 0x00001811 from 0x00211678 to 0x00211748 Changed reg 0x00002011 from 0x00211678 to 0x00211748 Changed reg 0x00002811 from 0x00211678 to 0x00211748 Changed reg 0x00003011 from 0x00211678 to 0x00211748 Changed reg 0x00003811 from 0x00211678 to 0x00211748 ========================== Mapping 6 (fifo) Changed from 1455 to 1490 (35 words 140 bytes) mapped subchannel 0 to beef4901 mapped subchannel 0 to beef4201 mapped subchannel 0 to beef5301 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef7702 mapped subchannel 0 to beef5401 mapped subchannel 0 to beef5501 mapped subchannel 0 to beef4401 mapped subchannel 0 to beef4a01 mapped subchannel 0 to beef5e01 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5f01 mapped subchannel 0 to beef3901 mapped subchannel 0 to beef5f02 mapped subchannel 0 to beef6101 mapped subchannel 1 to beef5401 mapped subchannel 2 to beef5501 mapped subchannel 3 to beef4a01 mapped subchannel 4 to beef4201 mapped subchannel 5 to beef5301 mapped subchannel 6 to beef5f01 mapped subchannel 7 to beef7702 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5201 5af 0x00000000 0x001c2300 {size: 0x7 channel: 0x1 obj: beef5401 opcode: METHOD } 5b0 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_COLOR_KEY = 0x00000000 5b1 0x00000000 0x00ec4b00 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_OFFSET = 0x00ec4b00 5b2 0x00000000 0x332213a1 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FORMAT = color = X1R5G5B5 | mipmaps = 0x1 | log(u) = 2 | log(v) = 2 | wrap_s = CLAMP | wrap_t = CLAMP | UNKNOWN = 000000a1 5b3 0x00000000 0x11001010 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FILTER = magfilter = NEAREST | minfilter = NEAREST | lodbias = 0 | UNKNOWN = 00001010 5b4 0x00000000 0x121001a4 NV04_DX5_TEXTURED_TRIANGLE_BLEND = texture = MODULATE_ALPHA | benable = TRUE | dst = 0 | src = 1 | tex_perspective = TRUE | shademode = SMOOTH | UNKNOWN = 00000020 5b5 0x00000000 0x40182800 NV04_DX5_TEXTURED_TRIANGLE_CONTROL = alpharef = 0x00 | alphafunc = ALWAYS | alphaenable = FALSE | zenable = FALSE | zwrite = FALSE | zfunc = ALWAYS | cullmode = NONE | UNKNOWN = 40002000 5b6 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_FOG_COLOR = 0xff000000 5b7 0x00000000 0x00602400 {size: 0x18 channel: 0x1 obj: beef5401 opcode: METHOD } 5b8 0x00000000 0x44014000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0) = 517.000000 5b9 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(0) = 255.999512 5ba 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(0) = 0.500000 5bb 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(0) = 1.000000 5bc 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(0) = 0xffffffff 5bd 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(0) = 0xff000000 5be 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(0) = 0.000000 5bf 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(0) = 0.000000 5c0 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(1) = 261.000000 5c1 0x00000000 0xba000000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(1) = -0.000488 5c2 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(1) = 0.500000 5c3 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(1) = 1.000000 5c4 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(1) = 0xffffffff 5c5 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(1) = 0xff000000 5c6 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(1) = 0.000000 5c7 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(1) = 0.000000 5c8 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(2) = 261.000000 5c9 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(2) = 255.999512 5ca 0x00000000 0x3f7fffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(2) = 1.000000 5cb 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(2) = 1.000000 5cc 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(2) = 0xffffffff 5cd 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(2) = 0xff000000 5ce 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(2) = 0.000000 5cf 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(2) = 0.000000 5d0 0x00000000 0x00042600 {size: 0x1 channel: 0x1 obj: beef5401 opcode: METHOD } 5d1 0x00000000 0x00000102 NV04_DX5_TEXTURED_TRIANGLE_DRAW = v0 = 2 | v1 = 0 | v2 = 1 | v3 = 0 | v4 = 0 | v5 = 0 0 1 ========================== Mapping 5 (regs) Changed reg 0x00000011 from 0x00211748 to 0x00211818 Changed reg 0x00000811 from 0x00211748 to 0x00211818 Changed reg 0x00001011 from 0x00211748 to 0x00211818 Changed reg 0x00001811 from 0x00211748 to 0x00211818 Changed reg 0x00002011 from 0x00211748 to 0x00211818 Changed reg 0x00002811 from 0x00211748 to 0x00211818 Changed reg 0x00003011 from 0x00211748 to 0x00211818 Changed reg 0x00003811 from 0x00211748 to 0x00211818 ========================== Mapping 6 (fifo) Changed from 1507 to 1542 (35 words 140 bytes) mapped subchannel 0 to beef4901 mapped subchannel 0 to beef4201 mapped subchannel 0 to beef5301 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef7702 mapped subchannel 0 to beef5401 mapped subchannel 0 to beef5501 mapped subchannel 0 to beef4401 mapped subchannel 0 to beef4a01 mapped subchannel 0 to beef5e01 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5f01 mapped subchannel 0 to beef3901 mapped subchannel 0 to beef5f02 mapped subchannel 0 to beef6101 mapped subchannel 1 to beef5401 mapped subchannel 2 to beef5501 mapped subchannel 3 to beef4a01 mapped subchannel 4 to beef4201 mapped subchannel 5 to beef5301 mapped subchannel 6 to beef5f01 mapped subchannel 7 to beef7702 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5201 5e3 0x00000000 0x001c2300 {size: 0x7 channel: 0x1 obj: beef5401 opcode: METHOD } 5e4 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_COLOR_KEY = 0x00000000 5e5 0x00000000 0x00ec4b00 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_OFFSET = 0x00ec4b00 5e6 0x00000000 0x332213a1 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FORMAT = color = X1R5G5B5 | mipmaps = 0x1 | log(u) = 2 | log(v) = 2 | wrap_s = CLAMP | wrap_t = CLAMP | UNKNOWN = 000000a1 5e7 0x00000000 0x11001010 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FILTER = magfilter = NEAREST | minfilter = NEAREST | lodbias = 0 | UNKNOWN = 00001010 5e8 0x00000000 0x211001a4 NV04_DX5_TEXTURED_TRIANGLE_BLEND = texture = MODULATE_ALPHA | benable = TRUE | dst = 1 | src = 0 | tex_perspective = TRUE | shademode = SMOOTH | UNKNOWN = 00000020 5e9 0x00000000 0x40182800 NV04_DX5_TEXTURED_TRIANGLE_CONTROL = alpharef = 0x00 | alphafunc = ALWAYS | alphaenable = FALSE | zenable = FALSE | zwrite = FALSE | zfunc = ALWAYS | cullmode = NONE | UNKNOWN = 40002000 5ea 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_FOG_COLOR = 0xff000000 5eb 0x00000000 0x00602400 {size: 0x18 channel: 0x1 obj: beef5401 opcode: METHOD } 5ec 0x00000000 0x44014000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0) = 517.000000 5ed 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(0) = 255.999512 5ee 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(0) = 0.500000 5ef 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(0) = 1.000000 5f0 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(0) = 0xffffffff 5f1 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(0) = 0xff000000 5f2 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(0) = 0.000000 5f3 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(0) = 0.000000 5f4 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(1) = 261.000000 5f5 0x00000000 0xba000000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(1) = -0.000488 5f6 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(1) = 0.500000 5f7 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(1) = 1.000000 5f8 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(1) = 0xffffffff 5f9 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(1) = 0xff000000 5fa 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(1) = 0.000000 5fb 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(1) = 0.000000 5fc 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(2) = 261.000000 5fd 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(2) = 255.999512 5fe 0x00000000 0x3f7fffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(2) = 1.000000 5ff 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(2) = 1.000000 600 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(2) = 0xffffffff 601 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(2) = 0xff000000 602 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(2) = 0.000000 603 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(2) = 0.000000 604 0x00000000 0x00042600 {size: 0x1 channel: 0x1 obj: beef5401 opcode: METHOD } 605 0x00000000 0x00000102 NV04_DX5_TEXTURED_TRIANGLE_DRAW = v0 = 2 | v1 = 0 | v2 = 1 | v3 = 0 | v4 = 0 | v5 = 0 a (1-a) ========================== Mapping 5 (regs) Changed reg 0x00000011 from 0x00211818 to 0x002118e8 Changed reg 0x00000811 from 0x00211818 to 0x002118e8 Changed reg 0x00001011 from 0x00211818 to 0x002118e8 Changed reg 0x00001811 from 0x00211818 to 0x002118e8 Changed reg 0x00002011 from 0x00211818 to 0x002118e8 Changed reg 0x00002811 from 0x00211818 to 0x002118e8 Changed reg 0x00003011 from 0x00211818 to 0x002118e8 Changed reg 0x00003811 from 0x00211818 to 0x002118e8 ========================== Mapping 6 (fifo) Changed from 1559 to 1594 (35 words 140 bytes) mapped subchannel 0 to beef4901 mapped subchannel 0 to beef4201 mapped subchannel 0 to beef5301 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef7702 mapped subchannel 0 to beef5401 mapped subchannel 0 to beef5501 mapped subchannel 0 to beef4401 mapped subchannel 0 to beef4a01 mapped subchannel 0 to beef5e01 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5f01 mapped subchannel 0 to beef3901 mapped subchannel 0 to beef5f02 mapped subchannel 0 to beef6101 mapped subchannel 1 to beef5401 mapped subchannel 2 to beef5501 mapped subchannel 3 to beef4a01 mapped subchannel 4 to beef4201 mapped subchannel 5 to beef5301 mapped subchannel 6 to beef5f01 mapped subchannel 7 to beef7702 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5201 617 0x00000000 0x001c2300 {size: 0x7 channel: 0x1 obj: beef5401 opcode: METHOD } 618 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_COLOR_KEY = 0x00000000 619 0x00000000 0x00ec4b00 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_OFFSET = 0x00ec4b00 61a 0x00000000 0x332213a1 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FORMAT = color = X1R5G5B5 | mipmaps = 0x1 | log(u) = 2 | log(v) = 2 | wrap_s = CLAMP | wrap_t = CLAMP | UNKNOWN = 000000a1 61b 0x00000000 0x11001010 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FILTER = magfilter = NEAREST | minfilter = NEAREST | lodbias = 0 | UNKNOWN = 00001010 61c 0x00000000 0x651001a4 NV04_DX5_TEXTURED_TRIANGLE_BLEND = texture = MODULATE_ALPHA | benable = TRUE | dst = 1-src_a | src = src_a | tex_perspective = TRUE | shademode = SMOOTH | UNKNOWN = 00000020 61d 0x00000000 0x40182800 NV04_DX5_TEXTURED_TRIANGLE_CONTROL = alpharef = 0x00 | alphafunc = ALWAYS | alphaenable = FALSE | zenable = FALSE | zwrite = FALSE | zfunc = ALWAYS | cullmode = NONE | UNKNOWN = 40002000 61e 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_FOG_COLOR = 0xff000000 61f 0x00000000 0x00602400 {size: 0x18 channel: 0x1 obj: beef5401 opcode: METHOD } 620 0x00000000 0x44014000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0) = 517.000000 621 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(0) = 255.999512 622 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(0) = 0.500000 623 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(0) = 1.000000 624 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(0) = 0xffffffff 625 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(0) = 0xff000000 626 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(0) = 0.000000 627 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(0) = 0.000000 628 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(1) = 261.000000 629 0x00000000 0xba000000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(1) = -0.000488 62a 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(1) = 0.500000 62b 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(1) = 1.000000 62c 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(1) = 0xffffffff 62d 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(1) = 0xff000000 62e 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(1) = 0.000000 62f 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(1) = 0.000000 630 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(2) = 261.000000 631 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(2) = 255.999512 632 0x00000000 0x3f7fffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(2) = 1.000000 633 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(2) = 1.000000 634 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(2) = 0xffffffff 635 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(2) = 0xff000000 636 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(2) = 0.000000 637 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(2) = 0.000000 638 0x00000000 0x00042600 {size: 0x1 channel: 0x1 obj: beef5401 opcode: METHOD } 639 0x00000000 0x00000102 NV04_DX5_TEXTURED_TRIANGLE_DRAW = v0 = 2 | v1 = 0 | v2 = 1 | v3 = 0 | v4 = 0 | v5 = 0 1 (1-a) ========================== Mapping 5 (regs) Changed reg 0x00000011 from 0x002118e8 to 0x002119b8 Changed reg 0x00000811 from 0x002118e8 to 0x002119b8 Changed reg 0x00001011 from 0x002118e8 to 0x002119b8 Changed reg 0x00001811 from 0x002118e8 to 0x002119b8 Changed reg 0x00002011 from 0x002118e8 to 0x002119b8 Changed reg 0x00002811 from 0x002118e8 to 0x002119b8 Changed reg 0x00003011 from 0x002118e8 to 0x002119b8 Changed reg 0x00003811 from 0x002118e8 to 0x002119b8 ========================== Mapping 6 (fifo) Changed from 1611 to 1646 (35 words 140 bytes) mapped subchannel 0 to beef4901 mapped subchannel 0 to beef4201 mapped subchannel 0 to beef5301 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef7702 mapped subchannel 0 to beef5401 mapped subchannel 0 to beef5501 mapped subchannel 0 to beef4401 mapped subchannel 0 to beef4a01 mapped subchannel 0 to beef5e01 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5f01 mapped subchannel 0 to beef3901 mapped subchannel 0 to beef5f02 mapped subchannel 0 to beef6101 mapped subchannel 1 to beef5401 mapped subchannel 2 to beef5501 mapped subchannel 3 to beef4a01 mapped subchannel 4 to beef4201 mapped subchannel 5 to beef5301 mapped subchannel 6 to beef5f01 mapped subchannel 7 to beef7702 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5201 64b 0x00000000 0x001c2300 {size: 0x7 channel: 0x1 obj: beef5401 opcode: METHOD } 64c 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_COLOR_KEY = 0x00000000 64d 0x00000000 0x00ec4b00 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_OFFSET = 0x00ec4b00 64e 0x00000000 0x332213a1 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FORMAT = color = X1R5G5B5 | mipmaps = 0x1 | log(u) = 2 | log(v) = 2 | wrap_s = CLAMP | wrap_t = CLAMP | UNKNOWN = 000000a1 64f 0x00000000 0x11001010 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FILTER = magfilter = NEAREST | minfilter = NEAREST | lodbias = 0 | UNKNOWN = 00001010 650 0x00000000 0x621001a4 NV04_DX5_TEXTURED_TRIANGLE_BLEND = texture = MODULATE_ALPHA | benable = TRUE | dst = 1-src_a | src = 1 | tex_perspective = TRUE | shademode = SMOOTH | UNKNOWN = 00000020 651 0x00000000 0x40182800 NV04_DX5_TEXTURED_TRIANGLE_CONTROL = alpharef = 0x00 | alphafunc = ALWAYS | alphaenable = FALSE | zenable = FALSE | zwrite = FALSE | zfunc = ALWAYS | cullmode = NONE | UNKNOWN = 40002000 652 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_FOG_COLOR = 0xff000000 653 0x00000000 0x00602400 {size: 0x18 channel: 0x1 obj: beef5401 opcode: METHOD } 654 0x00000000 0x44014000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0) = 517.000000 655 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(0) = 255.999512 656 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(0) = 0.500000 657 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(0) = 1.000000 658 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(0) = 0xffffffff 659 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(0) = 0xff000000 65a 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(0) = 0.000000 65b 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(0) = 0.000000 65c 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(1) = 261.000000 65d 0x00000000 0xba000000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(1) = -0.000488 65e 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(1) = 0.500000 65f 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(1) = 1.000000 660 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(1) = 0xffffffff 661 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(1) = 0xff000000 662 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(1) = 0.000000 663 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(1) = 0.000000 664 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(2) = 261.000000 665 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(2) = 255.999512 666 0x00000000 0x3f7fffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(2) = 1.000000 667 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(2) = 1.000000 668 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(2) = 0xffffffff 669 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(2) = 0xff000000 66a 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(2) = 0.000000 66b 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(2) = 0.000000 66c 0x00000000 0x00042600 {size: 0x1 channel: 0x1 obj: beef5401 opcode: METHOD } 66d 0x00000000 0x00000102 NV04_DX5_TEXTURED_TRIANGLE_DRAW = v0 = 2 | v1 = 0 | v2 = 1 | v3 = 0 | v4 = 0 | v5 = 0 disable blending ========================== Mapping 5 (regs) Changed reg 0x00000011 from 0x002119b8 to 0x00211a88 Changed reg 0x00000811 from 0x002119b8 to 0x00211a88 Changed reg 0x00001011 from 0x002119b8 to 0x00211a88 Changed reg 0x00001811 from 0x002119b8 to 0x00211a88 Changed reg 0x00002011 from 0x002119b8 to 0x00211a88 Changed reg 0x00002811 from 0x002119b8 to 0x00211a88 Changed reg 0x00003011 from 0x002119b8 to 0x00211a88 Changed reg 0x00003811 from 0x002119b8 to 0x00211a88 ========================== Mapping 6 (fifo) Changed from 1663 to 1698 (35 words 140 bytes) mapped subchannel 0 to beef4901 mapped subchannel 0 to beef4201 mapped subchannel 0 to beef5301 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef7702 mapped subchannel 0 to beef5401 mapped subchannel 0 to beef5501 mapped subchannel 0 to beef4401 mapped subchannel 0 to beef4a01 mapped subchannel 0 to beef5e01 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5f01 mapped subchannel 0 to beef3901 mapped subchannel 0 to beef5f02 mapped subchannel 0 to beef6101 mapped subchannel 1 to beef5401 mapped subchannel 2 to beef5501 mapped subchannel 3 to beef4a01 mapped subchannel 4 to beef4201 mapped subchannel 5 to beef5301 mapped subchannel 6 to beef5f01 mapped subchannel 7 to beef7702 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5201 67f 0x00000000 0x001c2300 {size: 0x7 channel: 0x1 obj: beef5401 opcode: METHOD } 680 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_COLOR_KEY = 0x00000000 681 0x00000000 0x00ec4b00 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_OFFSET = 0x00ec4b00 682 0x00000000 0x332213a1 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FORMAT = color = X1R5G5B5 | mipmaps = 0x1 | log(u) = 2 | log(v) = 2 | wrap_s = CLAMP | wrap_t = CLAMP | UNKNOWN = 000000a1 683 0x00000000 0x11001010 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FILTER = magfilter = NEAREST | minfilter = NEAREST | lodbias = 0 | UNKNOWN = 00001010 684 0x00000000 0x120001a4 NV04_DX5_TEXTURED_TRIANGLE_BLEND = texture = MODULATE_ALPHA | benable = FALSE | dst = 0 | src = 1 | tex_perspective = TRUE | shademode = SMOOTH | UNKNOWN = 00000020 685 0x00000000 0x40182800 NV04_DX5_TEXTURED_TRIANGLE_CONTROL = alpharef = 0x00 | alphafunc = ALWAYS | alphaenable = FALSE | zenable = FALSE | zwrite = FALSE | zfunc = ALWAYS | cullmode = NONE | UNKNOWN = 40002000 686 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_FOG_COLOR = 0xff000000 687 0x00000000 0x00602400 {size: 0x18 channel: 0x1 obj: beef5401 opcode: METHOD } 688 0x00000000 0x44014000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0) = 517.000000 689 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(0) = 255.999512 68a 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(0) = 0.500000 68b 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(0) = 1.000000 68c 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(0) = 0xffffffff 68d 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(0) = 0xff000000 68e 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(0) = 0.000000 68f 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(0) = 0.000000 690 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(1) = 261.000000 691 0x00000000 0xba000000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(1) = -0.000488 692 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(1) = 0.500000 693 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(1) = 1.000000 694 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(1) = 0xffffffff 695 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(1) = 0xff000000 696 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(1) = 0.000000 697 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(1) = 0.000000 698 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(2) = 261.000000 699 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(2) = 255.999512 69a 0x00000000 0x3f7fffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(2) = 1.000000 69b 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(2) = 1.000000 69c 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(2) = 0xffffffff 69d 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(2) = 0xff000000 69e 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(2) = 0.000000 69f 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(2) = 0.000000 6a0 0x00000000 0x00042600 {size: 0x1 channel: 0x1 obj: beef5401 opcode: METHOD } 6a1 0x00000000 0x00000102 NV04_DX5_TEXTURED_TRIANGLE_DRAW = v0 = 2 | v1 = 0 | v2 = 1 | v3 = 0 | v4 = 0 | v5 = 0