test cull GL_FRONT ========================== Mapping 5 (regs) Changed reg 0x00000011 from 0x002136dc to 0x002137ac Changed reg 0x00000811 from 0x002136dc to 0x002137ac Changed reg 0x00001011 from 0x002136dc to 0x002137ac Changed reg 0x00001811 from 0x002136dc to 0x002137ac Changed reg 0x00002011 from 0x002136dc to 0x002137ac Changed reg 0x00002811 from 0x002136dc to 0x002137ac Changed reg 0x00003011 from 0x002136dc to 0x002137ac Changed reg 0x00003811 from 0x002136dc to 0x002137ac ========================== Mapping 6 (fifo) Changed from 3528 to 3563 (35 words 140 bytes) mapped subchannel 0 to beef4901 mapped subchannel 0 to beef4201 mapped subchannel 0 to beef5301 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef7702 mapped subchannel 0 to beef5401 mapped subchannel 0 to beef5501 mapped subchannel 0 to beef4401 mapped subchannel 0 to beef4a01 mapped subchannel 0 to beef5e01 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5f01 mapped subchannel 0 to beef3901 mapped subchannel 0 to beef5f02 mapped subchannel 0 to beef6101 mapped subchannel 1 to beef5401 mapped subchannel 2 to beef5501 mapped subchannel 3 to beef4a01 mapped subchannel 4 to beef4201 mapped subchannel 5 to beef5301 mapped subchannel 6 to beef5f01 mapped subchannel 7 to beef7702 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5e02 dc8 0x00000000 0x001c2300 {size: 0x7 channel: 0x1 obj: beef5401 opcode: METHOD } dc9 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_COLOR_KEY = 0x00000000 dca 0x00000000 0x00ec4b00 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_OFFSET = 0x00ec4b00 dcb 0x00000000 0x332213a1 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FORMAT = color = X1R5G5B5 | mipmaps = 0x1 | log(u) = 2 | log(v) = 2 | wrap_s = CLAMP | wrap_t = CLAMP | UNKNOWN = 000000a1 dcc 0x00000000 0x11001010 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FILTER = magfilter = NEAREST | minfilter = NEAREST | lodbias = 0 | UNKNOWN = 00001010 dcd 0x00000000 0x120001a4 NV04_DX5_TEXTURED_TRIANGLE_BLEND = texture = MODULATE_ALPHA | benable = FALSE | dst = 0 | src = 1 | tex_perspective = TRUE | shademode = SMOOTH | UNKNOWN = 00000020 dce 0x00000000 0x40182800 NV04_DX5_TEXTURED_TRIANGLE_CONTROL = alpharef = 0x00 | alphafunc = ALWAYS | alphaenable = FALSE | zenable = FALSE | zwrite = FALSE | zfunc = ALWAYS | cullmode = NONE | UNKNOWN = 40002000 dcf 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_FOG_COLOR = 0xff000000 dd0 0x00000000 0x00602400 {size: 0x18 channel: 0x1 obj: beef5401 opcode: METHOD } dd1 0x00000000 0x44014000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0) = 517.000000 dd2 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(0) = 255.999512 dd3 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(0) = 0.500000 dd4 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(0) = 1.000000 dd5 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(0) = 0xffffffff dd6 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(0) = 0xff000000 dd7 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(0) = 0.000000 dd8 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(0) = 0.000000 dd9 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(1) = 261.000000 dda 0x00000000 0xba000000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(1) = -0.000488 ddb 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(1) = 0.500000 ddc 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(1) = 1.000000 ddd 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(1) = 0xffffffff dde 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(1) = 0xff000000 ddf 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(1) = 0.000000 de0 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(1) = 0.000000 de1 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(2) = 261.000000 de2 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(2) = 255.999512 de3 0x00000000 0x3f7fffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(2) = 1.000000 de4 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(2) = 1.000000 de5 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(2) = 0xffffffff de6 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(2) = 0xff000000 de7 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(2) = 0.000000 de8 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(2) = 0.000000 de9 0x00000000 0x00042600 {size: 0x1 channel: 0x1 obj: beef5401 opcode: METHOD } dea 0x00000000 0x00000102 NV04_DX5_TEXTURED_TRIANGLE_DRAW = v0 = 2 | v1 = 0 | v2 = 1 | v3 = 0 | v4 = 0 | v5 = 0 test cull GL_BACK ========================== Mapping 5 (regs) Changed reg 0x00000011 from 0x002137ac to 0x0021387c Changed reg 0x00000811 from 0x002137ac to 0x0021387c Changed reg 0x00001011 from 0x002137ac to 0x0021387c Changed reg 0x00001811 from 0x002137ac to 0x0021387c Changed reg 0x00002011 from 0x002137ac to 0x0021387c Changed reg 0x00002811 from 0x002137ac to 0x0021387c Changed reg 0x00003011 from 0x002137ac to 0x0021387c Changed reg 0x00003811 from 0x002137ac to 0x0021387c ========================== Mapping 6 (fifo) Changed from 3580 to 3615 (35 words 140 bytes) mapped subchannel 0 to beef4901 mapped subchannel 0 to beef4201 mapped subchannel 0 to beef5301 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef7702 mapped subchannel 0 to beef5401 mapped subchannel 0 to beef5501 mapped subchannel 0 to beef4401 mapped subchannel 0 to beef4a01 mapped subchannel 0 to beef5e01 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5f01 mapped subchannel 0 to beef3901 mapped subchannel 0 to beef5f02 mapped subchannel 0 to beef6101 mapped subchannel 1 to beef5401 mapped subchannel 2 to beef5501 mapped subchannel 3 to beef4a01 mapped subchannel 4 to beef4201 mapped subchannel 5 to beef5301 mapped subchannel 6 to beef5f01 mapped subchannel 7 to beef7702 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5e02 dfc 0x00000000 0x001c2300 {size: 0x7 channel: 0x1 obj: beef5401 opcode: METHOD } dfd 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_COLOR_KEY = 0x00000000 dfe 0x00000000 0x00ec4b00 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_OFFSET = 0x00ec4b00 dff 0x00000000 0x332213a1 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FORMAT = color = X1R5G5B5 | mipmaps = 0x1 | log(u) = 2 | log(v) = 2 | wrap_s = CLAMP | wrap_t = CLAMP | UNKNOWN = 000000a1 e00 0x00000000 0x11001010 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FILTER = magfilter = NEAREST | minfilter = NEAREST | lodbias = 0 | UNKNOWN = 00001010 e01 0x00000000 0x120001a4 NV04_DX5_TEXTURED_TRIANGLE_BLEND = texture = MODULATE_ALPHA | benable = FALSE | dst = 0 | src = 1 | tex_perspective = TRUE | shademode = SMOOTH | UNKNOWN = 00000020 e02 0x00000000 0x40182800 NV04_DX5_TEXTURED_TRIANGLE_CONTROL = alpharef = 0x00 | alphafunc = ALWAYS | alphaenable = FALSE | zenable = FALSE | zwrite = FALSE | zfunc = ALWAYS | cullmode = NONE | UNKNOWN = 40002000 e03 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_FOG_COLOR = 0xff000000 e04 0x00000000 0x00602400 {size: 0x18 channel: 0x1 obj: beef5401 opcode: METHOD } e05 0x00000000 0x44014000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0) = 517.000000 e06 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(0) = 255.999512 e07 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(0) = 0.500000 e08 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(0) = 1.000000 e09 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(0) = 0xffffffff e0a 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(0) = 0xff000000 e0b 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(0) = 0.000000 e0c 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(0) = 0.000000 e0d 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(1) = 261.000000 e0e 0x00000000 0xba000000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(1) = -0.000488 e0f 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(1) = 0.500000 e10 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(1) = 1.000000 e11 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(1) = 0xffffffff e12 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(1) = 0xff000000 e13 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(1) = 0.000000 e14 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(1) = 0.000000 e15 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(2) = 261.000000 e16 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(2) = 255.999512 e17 0x00000000 0x3f7fffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(2) = 1.000000 e18 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(2) = 1.000000 e19 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(2) = 0xffffffff e1a 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(2) = 0xff000000 e1b 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(2) = 0.000000 e1c 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(2) = 0.000000 e1d 0x00000000 0x00042600 {size: 0x1 channel: 0x1 obj: beef5401 opcode: METHOD } e1e 0x00000000 0x00000102 NV04_DX5_TEXTURED_TRIANGLE_DRAW = v0 = 2 | v1 = 0 | v2 = 1 | v3 = 0 | v4 = 0 | v5 = 0 test cull GL_FRONT_AND_BACK ========================== Mapping 5 (regs) Changed reg 0x00000011 from 0x0021387c to 0x0021394c Changed reg 0x00000811 from 0x0021387c to 0x0021394c Changed reg 0x00001011 from 0x0021387c to 0x0021394c Changed reg 0x00001811 from 0x0021387c to 0x0021394c Changed reg 0x00002011 from 0x0021387c to 0x0021394c Changed reg 0x00002811 from 0x0021387c to 0x0021394c Changed reg 0x00003011 from 0x0021387c to 0x0021394c Changed reg 0x00003811 from 0x0021387c to 0x0021394c ========================== Mapping 6 (fifo) Changed from 3632 to 3667 (35 words 140 bytes) mapped subchannel 0 to beef4901 mapped subchannel 0 to beef4201 mapped subchannel 0 to beef5301 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef7702 mapped subchannel 0 to beef5401 mapped subchannel 0 to beef5501 mapped subchannel 0 to beef4401 mapped subchannel 0 to beef4a01 mapped subchannel 0 to beef5e01 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5f01 mapped subchannel 0 to beef3901 mapped subchannel 0 to beef5f02 mapped subchannel 0 to beef6101 mapped subchannel 1 to beef5401 mapped subchannel 2 to beef5501 mapped subchannel 3 to beef4a01 mapped subchannel 4 to beef4201 mapped subchannel 5 to beef5301 mapped subchannel 6 to beef5f01 mapped subchannel 7 to beef7702 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5e02 e30 0x00000000 0x001c2300 {size: 0x7 channel: 0x1 obj: beef5401 opcode: METHOD } e31 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_COLOR_KEY = 0x00000000 e32 0x00000000 0x00ec4b00 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_OFFSET = 0x00ec4b00 e33 0x00000000 0x332213a1 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FORMAT = color = X1R5G5B5 | mipmaps = 0x1 | log(u) = 2 | log(v) = 2 | wrap_s = CLAMP | wrap_t = CLAMP | UNKNOWN = 000000a1 e34 0x00000000 0x11001010 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FILTER = magfilter = NEAREST | minfilter = NEAREST | lodbias = 0 | UNKNOWN = 00001010 e35 0x00000000 0x120001a4 NV04_DX5_TEXTURED_TRIANGLE_BLEND = texture = MODULATE_ALPHA | benable = FALSE | dst = 0 | src = 1 | tex_perspective = TRUE | shademode = SMOOTH | UNKNOWN = 00000020 e36 0x00000000 0x40182800 NV04_DX5_TEXTURED_TRIANGLE_CONTROL = alpharef = 0x00 | alphafunc = ALWAYS | alphaenable = FALSE | zenable = FALSE | zwrite = FALSE | zfunc = ALWAYS | cullmode = NONE | UNKNOWN = 40002000 e37 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_FOG_COLOR = 0xff000000 e38 0x00000000 0x00602400 {size: 0x18 channel: 0x1 obj: beef5401 opcode: METHOD } e39 0x00000000 0x44014000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0) = 517.000000 e3a 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(0) = 255.999512 e3b 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(0) = 0.500000 e3c 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(0) = 1.000000 e3d 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(0) = 0xffffffff e3e 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(0) = 0xff000000 e3f 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(0) = 0.000000 e40 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(0) = 0.000000 e41 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(1) = 261.000000 e42 0x00000000 0xba000000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(1) = -0.000488 e43 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(1) = 0.500000 e44 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(1) = 1.000000 e45 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(1) = 0xffffffff e46 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(1) = 0xff000000 e47 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(1) = 0.000000 e48 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(1) = 0.000000 e49 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(2) = 261.000000 e4a 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(2) = 255.999512 e4b 0x00000000 0x3f7fffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(2) = 1.000000 e4c 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(2) = 1.000000 e4d 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(2) = 0xffffffff e4e 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(2) = 0xff000000 e4f 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(2) = 0.000000 e50 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(2) = 0.000000 e51 0x00000000 0x00042600 {size: 0x1 channel: 0x1 obj: beef5401 opcode: METHOD } e52 0x00000000 0x00000102 NV04_DX5_TEXTURED_TRIANGLE_DRAW = v0 = 2 | v1 = 0 | v2 = 1 | v3 = 0 | v4 = 0 | v5 = 0 disable GL_CULL_FACE ========================== Mapping 5 (regs) Changed reg 0x00000011 from 0x0021394c to 0x00213a1c Changed reg 0x00000811 from 0x0021394c to 0x00213a1c Changed reg 0x00001011 from 0x0021394c to 0x00213a1c Changed reg 0x00001811 from 0x0021394c to 0x00213a1c Changed reg 0x00002011 from 0x0021394c to 0x00213a1c Changed reg 0x00002811 from 0x0021394c to 0x00213a1c Changed reg 0x00003011 from 0x0021394c to 0x00213a1c Changed reg 0x00003811 from 0x0021394c to 0x00213a1c ========================== Mapping 6 (fifo) Changed from 3684 to 3719 (35 words 140 bytes) mapped subchannel 0 to beef4901 mapped subchannel 0 to beef4201 mapped subchannel 0 to beef5301 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef7702 mapped subchannel 0 to beef5401 mapped subchannel 0 to beef5501 mapped subchannel 0 to beef4401 mapped subchannel 0 to beef4a01 mapped subchannel 0 to beef5e01 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5f01 mapped subchannel 0 to beef3901 mapped subchannel 0 to beef5f02 mapped subchannel 0 to beef6101 mapped subchannel 1 to beef5401 mapped subchannel 2 to beef5501 mapped subchannel 3 to beef4a01 mapped subchannel 4 to beef4201 mapped subchannel 5 to beef5301 mapped subchannel 6 to beef5f01 mapped subchannel 7 to beef7702 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5e02 e64 0x00000000 0x001c2300 {size: 0x7 channel: 0x1 obj: beef5401 opcode: METHOD } e65 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_COLOR_KEY = 0x00000000 e66 0x00000000 0x00ec4b00 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_OFFSET = 0x00ec4b00 e67 0x00000000 0x332213a1 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FORMAT = color = X1R5G5B5 | mipmaps = 0x1 | log(u) = 2 | log(v) = 2 | wrap_s = CLAMP | wrap_t = CLAMP | UNKNOWN = 000000a1 e68 0x00000000 0x11001010 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FILTER = magfilter = NEAREST | minfilter = NEAREST | lodbias = 0 | UNKNOWN = 00001010 e69 0x00000000 0x120001a4 NV04_DX5_TEXTURED_TRIANGLE_BLEND = texture = MODULATE_ALPHA | benable = FALSE | dst = 0 | src = 1 | tex_perspective = TRUE | shademode = SMOOTH | UNKNOWN = 00000020 e6a 0x00000000 0x40182800 NV04_DX5_TEXTURED_TRIANGLE_CONTROL = alpharef = 0x00 | alphafunc = ALWAYS | alphaenable = FALSE | zenable = FALSE | zwrite = FALSE | zfunc = ALWAYS | cullmode = NONE | UNKNOWN = 40002000 e6b 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_FOG_COLOR = 0xff000000 e6c 0x00000000 0x00602400 {size: 0x18 channel: 0x1 obj: beef5401 opcode: METHOD } e6d 0x00000000 0x44014000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0) = 517.000000 e6e 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(0) = 255.999512 e6f 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(0) = 0.500000 e70 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(0) = 1.000000 e71 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(0) = 0xffffffff e72 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(0) = 0xff000000 e73 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(0) = 0.000000 e74 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(0) = 0.000000 e75 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(1) = 261.000000 e76 0x00000000 0xba000000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(1) = -0.000488 e77 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(1) = 0.500000 e78 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(1) = 1.000000 e79 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(1) = 0xffffffff e7a 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(1) = 0xff000000 e7b 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(1) = 0.000000 e7c 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(1) = 0.000000 e7d 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(2) = 261.000000 e7e 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(2) = 255.999512 e7f 0x00000000 0x3f7fffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(2) = 1.000000 e80 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(2) = 1.000000 e81 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(2) = 0xffffffff e82 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(2) = 0xff000000 e83 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(2) = 0.000000 e84 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(2) = 0.000000 e85 0x00000000 0x00042600 {size: 0x1 channel: 0x1 obj: beef5401 opcode: METHOD } e86 0x00000000 0x00000102 NV04_DX5_TEXTURED_TRIANGLE_DRAW = v0 = 2 | v1 = 0 | v2 = 1 | v3 = 0 | v4 = 0 | v5 = 0 enable GL_CULL_FACE ========================== Mapping 5 (regs) Changed reg 0x00000011 from 0x00213a1c to 0x00213a60 Changed reg 0x00000811 from 0x00213a1c to 0x00213a60 Changed reg 0x00001011 from 0x00213a1c to 0x00213a60 Changed reg 0x00001811 from 0x00213a1c to 0x00213a60 Changed reg 0x00002011 from 0x00213a1c to 0x00213a60 Changed reg 0x00002811 from 0x00213a1c to 0x00213a60 Changed reg 0x00003011 from 0x00213a1c to 0x00213a60 Changed reg 0x00003811 from 0x00213a1c to 0x00213a60 disable GL_CULL_FACE ========================== Mapping 5 (regs) Changed reg 0x00000011 from 0x00213a60 to 0x00213b30 Changed reg 0x00000811 from 0x00213a60 to 0x00213b30 Changed reg 0x00001011 from 0x00213a60 to 0x00213b30 Changed reg 0x00001811 from 0x00213a60 to 0x00213b30 Changed reg 0x00002011 from 0x00213a60 to 0x00213b30 Changed reg 0x00002811 from 0x00213a60 to 0x00213b30 Changed reg 0x00003011 from 0x00213a60 to 0x00213b30 Changed reg 0x00003811 from 0x00213a60 to 0x00213b30 ========================== Mapping 6 (fifo) Changed from 3753 to 3788 (35 words 140 bytes) mapped subchannel 0 to beef4901 mapped subchannel 0 to beef4201 mapped subchannel 0 to beef5301 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef7702 mapped subchannel 0 to beef5401 mapped subchannel 0 to beef5501 mapped subchannel 0 to beef4401 mapped subchannel 0 to beef4a01 mapped subchannel 0 to beef5e01 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5f01 mapped subchannel 0 to beef3901 mapped subchannel 0 to beef5f02 mapped subchannel 0 to beef6101 mapped subchannel 1 to beef5401 mapped subchannel 2 to beef5501 mapped subchannel 3 to beef4a01 mapped subchannel 4 to beef4201 mapped subchannel 5 to beef5301 mapped subchannel 6 to beef5f01 mapped subchannel 7 to beef7702 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5e02 ea9 0x00000000 0x001c2300 {size: 0x7 channel: 0x1 obj: beef5401 opcode: METHOD } eaa 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_COLOR_KEY = 0x00000000 eab 0x00000000 0x00ec4b00 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_OFFSET = 0x00ec4b00 eac 0x00000000 0x332213a1 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FORMAT = color = X1R5G5B5 | mipmaps = 0x1 | log(u) = 2 | log(v) = 2 | wrap_s = CLAMP | wrap_t = CLAMP | UNKNOWN = 000000a1 ead 0x00000000 0x11001010 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FILTER = magfilter = NEAREST | minfilter = NEAREST | lodbias = 0 | UNKNOWN = 00001010 eae 0x00000000 0x120001a4 NV04_DX5_TEXTURED_TRIANGLE_BLEND = texture = MODULATE_ALPHA | benable = FALSE | dst = 0 | src = 1 | tex_perspective = TRUE | shademode = SMOOTH | UNKNOWN = 00000020 eaf 0x00000000 0x40182800 NV04_DX5_TEXTURED_TRIANGLE_CONTROL = alpharef = 0x00 | alphafunc = ALWAYS | alphaenable = FALSE | zenable = FALSE | zwrite = FALSE | zfunc = ALWAYS | cullmode = NONE | UNKNOWN = 40002000 eb0 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_FOG_COLOR = 0xff000000 eb1 0x00000000 0x00602400 {size: 0x18 channel: 0x1 obj: beef5401 opcode: METHOD } eb2 0x00000000 0x44014000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0) = 517.000000 eb3 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(0) = 255.999512 eb4 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(0) = 0.500000 eb5 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(0) = 1.000000 eb6 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(0) = 0xffffffff eb7 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(0) = 0xff000000 eb8 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(0) = 0.000000 eb9 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(0) = 0.000000 eba 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(1) = 261.000000 ebb 0x00000000 0xba000000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(1) = -0.000488 ebc 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(1) = 0.500000 ebd 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(1) = 1.000000 ebe 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(1) = 0xffffffff ebf 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(1) = 0xff000000 ec0 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(1) = 0.000000 ec1 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(1) = 0.000000 ec2 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(2) = 261.000000 ec3 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(2) = 255.999512 ec4 0x00000000 0x3f7fffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(2) = 1.000000 ec5 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(2) = 1.000000 ec6 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(2) = 0xffffffff ec7 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(2) = 0xff000000 ec8 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(2) = 0.000000 ec9 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(2) = 0.000000 eca 0x00000000 0x00042600 {size: 0x1 channel: 0x1 obj: beef5401 opcode: METHOD } ecb 0x00000000 0x00000102 NV04_DX5_TEXTURED_TRIANGLE_DRAW = v0 = 2 | v1 = 0 | v2 = 1 | v3 = 0 | v4 = 0 | v5 = 0