disable ========================== Mapping 5 (regs) Changed reg 0x00000011 from 0x00213c28 to 0x00213d3c Changed reg 0x00000811 from 0x00213c28 to 0x00213d3c Changed reg 0x00001011 from 0x00213c28 to 0x00213d3c Changed reg 0x00001811 from 0x00213c28 to 0x00213d3c Changed reg 0x00002011 from 0x00213c28 to 0x00213d3c Changed reg 0x00002811 from 0x00213c28 to 0x00213d3c Changed reg 0x00003011 from 0x00213c28 to 0x00213d3c Changed reg 0x00003811 from 0x00213c28 to 0x00213d3c ========================== Mapping 6 (fifo) Changed from 3884 to 3919 (35 words 140 bytes) mapped subchannel 0 to beef4901 mapped subchannel 0 to beef4201 mapped subchannel 0 to beef5301 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef7702 mapped subchannel 0 to beef5401 mapped subchannel 0 to beef5501 mapped subchannel 0 to beef4401 mapped subchannel 0 to beef4a01 mapped subchannel 0 to beef5e01 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5f01 mapped subchannel 0 to beef3901 mapped subchannel 0 to beef5f02 mapped subchannel 0 to beef6101 mapped subchannel 1 to beef5401 mapped subchannel 2 to beef5501 mapped subchannel 3 to beef4a01 mapped subchannel 4 to beef4201 mapped subchannel 5 to beef5301 mapped subchannel 6 to beef5f01 mapped subchannel 7 to beef7702 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5e02 f2c 0x00000000 0x001c2300 {size: 0x7 channel: 0x1 obj: beef5401 opcode: METHOD } f2d 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_COLOR_KEY = 0x00000000 f2e 0x00000000 0x00ec4b00 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_OFFSET = 0x00ec4b00 f2f 0x00000000 0x332213a1 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FORMAT = color = X1R5G5B5 | mipmaps = 0x1 | log(u) = 2 | log(v) = 2 | wrap_s = CLAMP | wrap_t = CLAMP | UNKNOWN = 000000a1 f30 0x00000000 0x11001010 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FILTER = magfilter = NEAREST | minfilter = NEAREST | lodbias = 0 | UNKNOWN = 00001010 f31 0x00000000 0x120001a4 NV04_DX5_TEXTURED_TRIANGLE_BLEND = texture = MODULATE_ALPHA | benable = FALSE | dst = 0 | src = 1 | tex_perspective = TRUE | shademode = SMOOTH | UNKNOWN = 00000020 f32 0x00000000 0x40182800 NV04_DX5_TEXTURED_TRIANGLE_CONTROL = alpharef = 0x00 | alphafunc = ALWAYS | alphaenable = FALSE | zenable = FALSE | zwrite = FALSE | zfunc = ALWAYS | cullmode = NONE | UNKNOWN = 40002000 f33 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_FOG_COLOR = 0xff000000 f34 0x00000000 0x00602400 {size: 0x18 channel: 0x1 obj: beef5401 opcode: METHOD } f35 0x00000000 0x44014000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0) = 517.000000 f36 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(0) = 255.999512 f37 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(0) = 0.500000 f38 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(0) = 1.000000 f39 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(0) = 0xffffffff f3a 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(0) = 0xff000000 f3b 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(0) = 0.000000 f3c 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(0) = 0.000000 f3d 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(1) = 261.000000 f3e 0x00000000 0xba000000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(1) = -0.000488 f3f 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(1) = 0.500000 f40 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(1) = 1.000000 f41 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(1) = 0xffffffff f42 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(1) = 0xff000000 f43 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(1) = 0.000000 f44 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(1) = 0.000000 f45 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(2) = 261.000000 f46 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(2) = 255.999512 f47 0x00000000 0x3f7fffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(2) = 1.000000 f48 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(2) = 1.000000 f49 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(2) = 0xffffffff f4a 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(2) = 0xff000000 f4b 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(2) = 0.000000 f4c 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(2) = 0.000000 f4d 0x00000000 0x00042600 {size: 0x1 channel: 0x1 obj: beef5401 opcode: METHOD } f4e 0x00000000 0x00000102 NV04_DX5_TEXTURED_TRIANGLE_DRAW = v0 = 2 | v1 = 0 | v2 = 1 | v3 = 0 | v4 = 0 | v5 = 0 enable ========================== Mapping 5 (regs) Changed reg 0x00000011 from 0x00213e34 to 0x00213f48 Changed reg 0x00000811 from 0x00213e34 to 0x00213f48 Changed reg 0x00001011 from 0x00213e34 to 0x00213f48 Changed reg 0x00001811 from 0x00213e34 to 0x00213f48 Changed reg 0x00002011 from 0x00213e34 to 0x00213f48 Changed reg 0x00002811 from 0x00213e34 to 0x00213f48 Changed reg 0x00003011 from 0x00213e34 to 0x00213f48 Changed reg 0x00003811 from 0x00213e34 to 0x00213f48 ========================== Mapping 6 (fifo) Changed from 4015 to 4050 (35 words 140 bytes) mapped subchannel 0 to beef4901 mapped subchannel 0 to beef4201 mapped subchannel 0 to beef5301 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef7702 mapped subchannel 0 to beef5401 mapped subchannel 0 to beef5501 mapped subchannel 0 to beef4401 mapped subchannel 0 to beef4a01 mapped subchannel 0 to beef5e01 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5f01 mapped subchannel 0 to beef3901 mapped subchannel 0 to beef5f02 mapped subchannel 0 to beef6101 mapped subchannel 1 to beef5401 mapped subchannel 2 to beef5501 mapped subchannel 3 to beef4a01 mapped subchannel 4 to beef4201 mapped subchannel 5 to beef5301 mapped subchannel 6 to beef5f01 mapped subchannel 7 to beef7702 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5e02 faf 0x00000000 0x001c2300 {size: 0x7 channel: 0x1 obj: beef5401 opcode: METHOD } fb0 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_COLOR_KEY = 0x00000000 fb1 0x00000000 0x00ec4b00 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_OFFSET = 0x00ec4b00 fb2 0x00000000 0x332213a1 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FORMAT = color = X1R5G5B5 | mipmaps = 0x1 | log(u) = 2 | log(v) = 2 | wrap_s = CLAMP | wrap_t = CLAMP | UNKNOWN = 000000a1 fb3 0x00000000 0x11001010 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FILTER = magfilter = NEAREST | minfilter = NEAREST | lodbias = 0 | UNKNOWN = 00001010 fb4 0x00000000 0x120001a4 NV04_DX5_TEXTURED_TRIANGLE_BLEND = texture = MODULATE_ALPHA | benable = FALSE | dst = 0 | src = 1 | tex_perspective = TRUE | shademode = SMOOTH | UNKNOWN = 00000020 fb5 0x00000000 0x40282800 NV04_DX5_TEXTURED_TRIANGLE_CONTROL = alpharef = 0x00 | alphafunc = ALWAYS | alphaenable = FALSE | zenable = FALSE | zwrite = FALSE | zfunc = ALWAYS | cullmode = CW | UNKNOWN = 40002000 fb6 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_FOG_COLOR = 0xff000000 fb7 0x00000000 0x00602400 {size: 0x18 channel: 0x1 obj: beef5401 opcode: METHOD } fb8 0x00000000 0x44014000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0) = 517.000000 fb9 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(0) = 255.999512 fba 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(0) = 0.500000 fbb 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(0) = 1.000000 fbc 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(0) = 0xffffffff fbd 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(0) = 0xff000000 fbe 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(0) = 0.000000 fbf 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(0) = 0.000000 fc0 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(1) = 261.000000 fc1 0x00000000 0xba000000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(1) = -0.000488 fc2 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(1) = 0.500000 fc3 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(1) = 1.000000 fc4 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(1) = 0xffffffff fc5 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(1) = 0xff000000 fc6 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(1) = 0.000000 fc7 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(1) = 0.000000 fc8 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(2) = 261.000000 fc9 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(2) = 255.999512 fca 0x00000000 0x3f7fffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(2) = 1.000000 fcb 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(2) = 1.000000 fcc 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(2) = 0xffffffff fcd 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(2) = 0xff000000 fce 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(2) = 0.000000 fcf 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(2) = 0.000000 fd0 0x00000000 0x00042600 {size: 0x1 channel: 0x1 obj: beef5401 opcode: METHOD } fd1 0x00000000 0x00000102 NV04_DX5_TEXTURED_TRIANGLE_DRAW = v0 = 2 | v1 = 0 | v2 = 1 | v3 = 0 | v4 = 0 | v5 = 0 GL_CW ========================== Mapping 5 (regs) Changed reg 0x00000011 from 0x00214040 to 0x00214154 Changed reg 0x00000811 from 0x00214040 to 0x00214154 Changed reg 0x00001011 from 0x00214040 to 0x00214154 Changed reg 0x00001811 from 0x00214040 to 0x00214154 Changed reg 0x00002011 from 0x00214040 to 0x00214154 Changed reg 0x00002811 from 0x00214040 to 0x00214154 Changed reg 0x00003011 from 0x00214040 to 0x00214154 Changed reg 0x00003811 from 0x00214040 to 0x00214154 ========================== Mapping 6 (fifo) Changed from 4146 to 4181 (35 words 140 bytes) mapped subchannel 0 to beef4901 mapped subchannel 0 to beef4201 mapped subchannel 0 to beef5301 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef7702 mapped subchannel 0 to beef5401 mapped subchannel 0 to beef5501 mapped subchannel 0 to beef4401 mapped subchannel 0 to beef4a01 mapped subchannel 0 to beef5e01 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5f01 mapped subchannel 0 to beef3901 mapped subchannel 0 to beef5f02 mapped subchannel 0 to beef6101 mapped subchannel 1 to beef5401 mapped subchannel 2 to beef5501 mapped subchannel 3 to beef4a01 mapped subchannel 4 to beef4201 mapped subchannel 5 to beef5301 mapped subchannel 6 to beef5f01 mapped subchannel 7 to beef7702 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5e02 1032 0x00000000 0x001c2300 {size: 0x7 channel: 0x1 obj: beef5401 opcode: METHOD } 1033 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_COLOR_KEY = 0x00000000 1034 0x00000000 0x00ec4b00 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_OFFSET = 0x00ec4b00 1035 0x00000000 0x332213a1 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FORMAT = color = X1R5G5B5 | mipmaps = 0x1 | log(u) = 2 | log(v) = 2 | wrap_s = CLAMP | wrap_t = CLAMP | UNKNOWN = 000000a1 1036 0x00000000 0x11001010 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FILTER = magfilter = NEAREST | minfilter = NEAREST | lodbias = 0 | UNKNOWN = 00001010 1037 0x00000000 0x120001a4 NV04_DX5_TEXTURED_TRIANGLE_BLEND = texture = MODULATE_ALPHA | benable = FALSE | dst = 0 | src = 1 | tex_perspective = TRUE | shademode = SMOOTH | UNKNOWN = 00000020 1038 0x00000000 0x40282800 NV04_DX5_TEXTURED_TRIANGLE_CONTROL = alpharef = 0x00 | alphafunc = ALWAYS | alphaenable = FALSE | zenable = FALSE | zwrite = FALSE | zfunc = ALWAYS | cullmode = CW | UNKNOWN = 40002000 1039 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_FOG_COLOR = 0xff000000 103a 0x00000000 0x00602400 {size: 0x18 channel: 0x1 obj: beef5401 opcode: METHOD } 103b 0x00000000 0x44014000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0) = 517.000000 103c 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(0) = 255.999512 103d 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(0) = 0.500000 103e 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(0) = 1.000000 103f 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(0) = 0xffffffff 1040 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(0) = 0xff000000 1041 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(0) = 0.000000 1042 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(0) = 0.000000 1043 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(1) = 261.000000 1044 0x00000000 0xba000000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(1) = -0.000488 1045 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(1) = 0.500000 1046 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(1) = 1.000000 1047 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(1) = 0xffffffff 1048 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(1) = 0xff000000 1049 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(1) = 0.000000 104a 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(1) = 0.000000 104b 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(2) = 261.000000 104c 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(2) = 255.999512 104d 0x00000000 0x3f7fffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(2) = 1.000000 104e 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(2) = 1.000000 104f 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(2) = 0xffffffff 1050 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(2) = 0xff000000 1051 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(2) = 0.000000 1052 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(2) = 0.000000 1053 0x00000000 0x00042600 {size: 0x1 channel: 0x1 obj: beef5401 opcode: METHOD } 1054 0x00000000 0x00000102 NV04_DX5_TEXTURED_TRIANGLE_DRAW = v0 = 2 | v1 = 0 | v2 = 1 | v3 = 0 | v4 = 0 | v5 = 0 GL_CCW ========================== Mapping 5 (regs) Changed reg 0x00000011 from 0x0021424c to 0x00214360 Changed reg 0x00000811 from 0x0021424c to 0x00214360 Changed reg 0x00001011 from 0x0021424c to 0x00214360 Changed reg 0x00001811 from 0x0021424c to 0x00214360 Changed reg 0x00002011 from 0x0021424c to 0x00214360 Changed reg 0x00002811 from 0x0021424c to 0x00214360 Changed reg 0x00003011 from 0x0021424c to 0x00214360 Changed reg 0x00003811 from 0x0021424c to 0x00214360 ========================== Mapping 6 (fifo) Changed from 4277 to 4312 (35 words 140 bytes) mapped subchannel 0 to beef4901 mapped subchannel 0 to beef4201 mapped subchannel 0 to beef5301 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef7702 mapped subchannel 0 to beef5401 mapped subchannel 0 to beef5501 mapped subchannel 0 to beef4401 mapped subchannel 0 to beef4a01 mapped subchannel 0 to beef5e01 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5f01 mapped subchannel 0 to beef3901 mapped subchannel 0 to beef5f02 mapped subchannel 0 to beef6101 mapped subchannel 1 to beef5401 mapped subchannel 2 to beef5501 mapped subchannel 3 to beef4a01 mapped subchannel 4 to beef4201 mapped subchannel 5 to beef5301 mapped subchannel 6 to beef5f01 mapped subchannel 7 to beef7702 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5e02 10b5 0x00000000 0x001c2300 {size: 0x7 channel: 0x1 obj: beef5401 opcode: METHOD } 10b6 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_COLOR_KEY = 0x00000000 10b7 0x00000000 0x00ec4b00 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_OFFSET = 0x00ec4b00 10b8 0x00000000 0x332213a1 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FORMAT = color = X1R5G5B5 | mipmaps = 0x1 | log(u) = 2 | log(v) = 2 | wrap_s = CLAMP | wrap_t = CLAMP | UNKNOWN = 000000a1 10b9 0x00000000 0x11001010 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FILTER = magfilter = NEAREST | minfilter = NEAREST | lodbias = 0 | UNKNOWN = 00001010 10ba 0x00000000 0x120001a4 NV04_DX5_TEXTURED_TRIANGLE_BLEND = texture = MODULATE_ALPHA | benable = FALSE | dst = 0 | src = 1 | tex_perspective = TRUE | shademode = SMOOTH | UNKNOWN = 00000020 10bb 0x00000000 0x40282800 NV04_DX5_TEXTURED_TRIANGLE_CONTROL = alpharef = 0x00 | alphafunc = ALWAYS | alphaenable = FALSE | zenable = FALSE | zwrite = FALSE | zfunc = ALWAYS | cullmode = CW | UNKNOWN = 40002000 10bc 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_FOG_COLOR = 0xff000000 10bd 0x00000000 0x00602400 {size: 0x18 channel: 0x1 obj: beef5401 opcode: METHOD } 10be 0x00000000 0x44014000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0) = 517.000000 10bf 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(0) = 255.999512 10c0 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(0) = 0.500000 10c1 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(0) = 1.000000 10c2 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(0) = 0xffffffff 10c3 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(0) = 0xff000000 10c4 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(0) = 0.000000 10c5 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(0) = 0.000000 10c6 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(1) = 261.000000 10c7 0x00000000 0xba000000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(1) = -0.000488 10c8 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(1) = 0.500000 10c9 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(1) = 1.000000 10ca 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(1) = 0xffffffff 10cb 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(1) = 0xff000000 10cc 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(1) = 0.000000 10cd 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(1) = 0.000000 10ce 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(2) = 261.000000 10cf 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(2) = 255.999512 10d0 0x00000000 0x3f7fffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(2) = 1.000000 10d1 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(2) = 1.000000 10d2 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(2) = 0xffffffff 10d3 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(2) = 0xff000000 10d4 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(2) = 0.000000 10d5 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(2) = 0.000000 10d6 0x00000000 0x00042600 {size: 0x1 channel: 0x1 obj: beef5401 opcode: METHOD } 10d7 0x00000000 0x00000102 NV04_DX5_TEXTURED_TRIANGLE_DRAW = v0 = 2 | v1 = 0 | v2 = 1 | v3 = 0 | v4 = 0 | v5 = 0 GL_FRONT ========================== Mapping 5 (regs) Changed reg 0x00000011 from 0x00214458 to 0x0021449c Changed reg 0x00000811 from 0x00214458 to 0x0021449c Changed reg 0x00001011 from 0x00214458 to 0x0021449c Changed reg 0x00001811 from 0x00214458 to 0x0021449c Changed reg 0x00002011 from 0x00214458 to 0x0021449c Changed reg 0x00002811 from 0x00214458 to 0x0021449c Changed reg 0x00003011 from 0x00214458 to 0x0021449c Changed reg 0x00003811 from 0x00214458 to 0x0021449c GL_CW/front ========================== Mapping 5 (regs) Changed reg 0x00000011 from 0x00214594 to 0x002146a8 Changed reg 0x00000811 from 0x00214594 to 0x002146a8 Changed reg 0x00001011 from 0x00214594 to 0x002146a8 Changed reg 0x00001811 from 0x00214594 to 0x002146a8 Changed reg 0x00002011 from 0x00214594 to 0x002146a8 Changed reg 0x00002811 from 0x00214594 to 0x002146a8 Changed reg 0x00003011 from 0x00214594 to 0x002146a8 Changed reg 0x00003811 from 0x00214594 to 0x002146a8 ========================== Mapping 6 (fifo) Changed from 4487 to 4522 (35 words 140 bytes) mapped subchannel 0 to beef4901 mapped subchannel 0 to beef4201 mapped subchannel 0 to beef5301 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef7702 mapped subchannel 0 to beef5401 mapped subchannel 0 to beef5501 mapped subchannel 0 to beef4401 mapped subchannel 0 to beef4a01 mapped subchannel 0 to beef5e01 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5f01 mapped subchannel 0 to beef3901 mapped subchannel 0 to beef5f02 mapped subchannel 0 to beef6101 mapped subchannel 1 to beef5401 mapped subchannel 2 to beef5501 mapped subchannel 3 to beef4a01 mapped subchannel 4 to beef4201 mapped subchannel 5 to beef5301 mapped subchannel 6 to beef5f01 mapped subchannel 7 to beef7702 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5201 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5e02 mapped subchannel 0 to beef5e02 1187 0x00000000 0x001c2300 {size: 0x7 channel: 0x1 obj: beef5401 opcode: METHOD } 1188 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_COLOR_KEY = 0x00000000 1189 0x00000000 0x00ec4b00 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_OFFSET = 0x00ec4b00 118a 0x00000000 0x332213a1 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FORMAT = color = X1R5G5B5 | mipmaps = 0x1 | log(u) = 2 | log(v) = 2 | wrap_s = CLAMP | wrap_t = CLAMP | UNKNOWN = 000000a1 118b 0x00000000 0x11001010 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_FILTER = magfilter = NEAREST | minfilter = NEAREST | lodbias = 0 | UNKNOWN = 00001010 118c 0x00000000 0x120001a4 NV04_DX5_TEXTURED_TRIANGLE_BLEND = texture = MODULATE_ALPHA | benable = FALSE | dst = 0 | src = 1 | tex_perspective = TRUE | shademode = SMOOTH | UNKNOWN = 00000020 118d 0x00000000 0x40282800 NV04_DX5_TEXTURED_TRIANGLE_CONTROL = alpharef = 0x00 | alphafunc = ALWAYS | alphaenable = FALSE | zenable = FALSE | zwrite = FALSE | zfunc = ALWAYS | cullmode = CW | UNKNOWN = 40002000 118e 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_FOG_COLOR = 0xff000000 118f 0x00000000 0x00602400 {size: 0x18 channel: 0x1 obj: beef5401 opcode: METHOD } 1190 0x00000000 0x44014000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(0) = 517.000000 1191 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(0) = 255.999512 1192 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(0) = 0.500000 1193 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(0) = 1.000000 1194 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(0) = 0xffffffff 1195 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(0) = 0xff000000 1196 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(0) = 0.000000 1197 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(0) = 0.000000 1198 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(1) = 261.000000 1199 0x00000000 0xba000000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(1) = -0.000488 119a 0x00000000 0x3effffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(1) = 0.500000 119b 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(1) = 1.000000 119c 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(1) = 0xffffffff 119d 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(1) = 0xff000000 119e 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(1) = 0.000000 119f 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(1) = 0.000000 11a0 0x00000000 0x43828000 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SX(2) = 261.000000 11a1 0x00000000 0x437fffe0 NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SY(2) = 255.999512 11a2 0x00000000 0x3f7fffff NV04_DX5_TEXTURED_TRIANGLE_TLVERTEX_SZ(2) = 1.000000 11a3 0x00000000 0x3f800000 NV04_DX5_TEXTURED_TRIANGLE_INV_W(2) = 1.000000 11a4 0x00000000 0xffffffff NV04_DX5_TEXTURED_TRIANGLE_COLOR(2) = 0xffffffff 11a5 0x00000000 0xff000000 NV04_DX5_TEXTURED_TRIANGLE_SPECULAR(2) = 0xff000000 11a6 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_S(2) = 0.000000 11a7 0x00000000 0x00000000 NV04_DX5_TEXTURED_TRIANGLE_TEXTURE_T(2) = 0.000000 11a8 0x00000000 0x00042600 {size: 0x1 channel: 0x1 obj: beef5401 opcode: METHOD } 11a9 0x00000000 0x00000102 NV04_DX5_TEXTURED_TRIANGLE_DRAW = v0 = 2 | v1 = 0 | v2 = 1 | v3 = 0 | v4 = 0 | v5 = 0