========================== Mapping 4 (fifo) Changed from 27597 to 28095 (498 words 1992 bytes) mapped subchannel 0 to beef4901 mapped subchannel 6 to beef4201 mapped subchannel 4 to beef5201 mapped subchannel 3 to beef3901 mapped subchannel 0 to beef4401 mapped subchannel 0 to beef4a01 mapped subchannel 5 to beef5f01 mapped subchannel 0 to beef5f02 mapped subchannel 0 to beef6101 mapped subchannel 0 to beef6601 mapped subchannel 2 to beef7701 mapped subchannel 2 to beef7702 mapped subchannel 0 to beef7b01 mapped subchannel 0 to beef7201 mapped subchannel 1 to beef3097 6bcd 0x00000000 0x00043808 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6bce 0x00000000 0x00000005 NV30_TCL_PRIMITIVE_3D_BEGIN_END = TRIANGLES 6bcf 0x00000000 0x40243818 {size: 0x9 channel: 0x1 obj: beef3097 opcode: NONINC_METHOD } 6bd0 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x3f800000 6bd1 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6bd2 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6bd3 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6bd4 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x3f800000 6bd5 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6bd6 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6bd7 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6bd8 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x3f800000 6bd9 0x00000000 0x00043808 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6bda 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_BEGIN_END = STOP 6bdb 0x00000000 0x000c3ee0 {size: 0x3 channel: 0x1 obj: beef3097 opcode: METHOD } 6bdc 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D [0x1ee0/4] = 0x3f800000 | UNKNOWN = 3f800000 6bdd 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1ee4/4] = 0x00000000 6bde 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1ee8/4] = 0x00000000 6bdf 0x00000000 0x00043ff4 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6be0 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1ff4/4] = 0x00000000 6be1 0x00000000 0x00143efc {size: 0x5 channel: 0x1 obj: beef3097 opcode: METHOD } 6be2 0x00000000 0x00000092 NV30_TCL_PRIMITIVE_3D_VP_UPLOAD_CONST = 0x00000092 6be3 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D [0x1f00/4] = 0x3f800000 | UNKNOWN = 3f800000 6be4 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f04/4] = 0x00000000 6be5 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f08/4] = 0x00000000 6be6 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D [0x1f0c/4] = 0x3f800000 | UNKNOWN = 3f800000 6be7 0x00000000 0x00143efc {size: 0x5 channel: 0x1 obj: beef3097 opcode: METHOD } 6be8 0x00000000 0x00000093 NV30_TCL_PRIMITIVE_3D_VP_UPLOAD_CONST = 0x00000093 6be9 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D [0x1f00/4] = 0x3f800000 | UNKNOWN = 3f800000 6bea 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D [0x1f04/4] = 0x3f800000 | UNKNOWN = 3f800000 6beb 0x00000000 0x427d8000 NV30_TCL_PRIMITIVE_3D [0x1f08/4] = 0x427d8000 | UNKNOWN = 427d8000 6bec 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f0c/4] = 0x00000000 6bed 0x00000000 0x00083828 {size: 0x2 channel: 0x1 obj: beef3097 opcode: METHOD } 6bee 0x00000000 0x00001b00 NV30_TCL_PRIMITIVE_3D_POLYGON_MODE_FRONT = GL_POINT 6bef 0x00000000 0x00001b00 NV30_TCL_PRIMITIVE_3D_POLYGON_MODE_BACK = GL_POINT 6bf0 0x00000000 0x00083830 {size: 0x2 channel: 0x1 obj: beef3097 opcode: METHOD } 6bf1 0x00000000 0x00000404 NV30_TCL_PRIMITIVE_3D_CULL_FACE = GL_FRONT 6bf2 0x00000000 0x00000901 NV30_TCL_PRIMITIVE_3D_FRONT_FACE = GL_CCW 6bf3 0x00000000 0x00043838 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6bf4 0x00000000 0x00000001 NV30_TCL_PRIMITIVE_3D_POLYGON_SMOOTH_ENABLE = TRUE 6bf5 0x00000000 0x0004383c {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6bf6 0x00000000 0x00000001 NV30_TCL_PRIMITIVE_3D_CULL_FACE_ENABLE = TRUE 6bf7 0x00000000 0x0004347c {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6bf8 0x00000000 0x00000001 NV30_TCL_PRIMITIVE_3D_POLYGON_STIPPLE_ENABLE = TRUE 6bf9 0x00000000 0x00042368 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6bfa 0x00000000 0x00001d01 NV30_TCL_PRIMITIVE_3D_SHADE_MODEL = GL_SMOOTH 6bfb 0x00000000 0x00043d64 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6bfc 0x00000000 0x01d300d4 NV30_TCL_PRIMITIVE_3D [0x1d64/4] = 0x01d300d4 | UNKNOWN = 01d300d4 6bfd 0x00000000 0x00043efc {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6bfe 0x00000000 0x0000003c NV30_TCL_PRIMITIVE_3D_VP_UPLOAD_CONST = 0x0000003c 6bff 0x00000000 0x00403f00 {size: 0x10 channel: 0x1 obj: beef3097 opcode: METHOD } 6c00 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D [0x1f00/4] = 0x3f800000 | UNKNOWN = 3f800000 6c01 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f04/4] = 0x00000000 6c02 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f08/4] = 0x00000000 6c03 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f0c/4] = 0x00000000 6c04 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f10/4] = 0x00000000 6c05 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D [0x1f14/4] = 0x3f800000 | UNKNOWN = 3f800000 6c06 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f18/4] = 0x00000000 6c07 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f1c/4] = 0x00000000 6c08 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f20/4] = 0x00000000 6c09 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f24/4] = 0x00000000 6c0a 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D [0x1f28/4] = 0x3f800000 | UNKNOWN = 3f800000 6c0b 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f2c/4] = 0x00000000 6c0c 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f30/4] = 0x00000000 6c0d 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f34/4] = 0x00000000 6c0e 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f38/4] = 0x00000000 6c0f 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D [0x1f3c/4] = 0x3f800000 | UNKNOWN = 3f800000 6c10 0x00000000 0x00043e94 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6c11 0x00000000 0x00000011 NV30_TCL_PRIMITIVE_3D [0x1e94/4] = 0x00000011 | UNKNOWN = 00000011 6c12 0x00000000 0x00043808 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6c13 0x00000000 0x00000005 NV30_TCL_PRIMITIVE_3D_BEGIN_END = TRIANGLES 6c14 0x00000000 0x40243818 {size: 0x9 channel: 0x1 obj: beef3097 opcode: NONINC_METHOD } 6c15 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x3f800000 6c16 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6c17 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6c18 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6c19 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x3f800000 6c1a 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6c1b 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6c1c 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6c1d 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x3f800000 6c1e 0x00000000 0x00043808 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6c1f 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_BEGIN_END = STOP 6c20 0x00000000 0x000823b8 {size: 0x2 channel: 0x1 obj: beef3097 opcode: METHOD } 6c21 0x00000000 0x00000048 NV30_TCL_PRIMITIVE_3D_LINE_WIDTH_SMOOTH = 0x00000048 6c22 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x03bc/4] = 0x00000000 6c23 0x00000000 0x00083db4 {size: 0x2 channel: 0x1 obj: beef3097 opcode: METHOD } 6c24 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1db4/4] = 0x00000000 6c25 0x00000000 0xaaa80003 NV30_TCL_PRIMITIVE_3D [0x1db8/4] = 0xaaa80003 | UNKNOWN = aaa80003 6c26 0x00000000 0x00083828 {size: 0x2 channel: 0x1 obj: beef3097 opcode: METHOD } 6c27 0x00000000 0x00001b01 NV30_TCL_PRIMITIVE_3D_POLYGON_MODE_FRONT = GL_LINE 6c28 0x00000000 0x00001b01 NV30_TCL_PRIMITIVE_3D_POLYGON_MODE_BACK = GL_LINE 6c29 0x00000000 0x00083830 {size: 0x2 channel: 0x1 obj: beef3097 opcode: METHOD } 6c2a 0x00000000 0x00000404 NV30_TCL_PRIMITIVE_3D_CULL_FACE = GL_FRONT 6c2b 0x00000000 0x00000901 NV30_TCL_PRIMITIVE_3D_FRONT_FACE = GL_CCW 6c2c 0x00000000 0x00043838 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6c2d 0x00000000 0x00000001 NV30_TCL_PRIMITIVE_3D_POLYGON_SMOOTH_ENABLE = TRUE 6c2e 0x00000000 0x0004383c {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6c2f 0x00000000 0x00000001 NV30_TCL_PRIMITIVE_3D_CULL_FACE_ENABLE = TRUE 6c30 0x00000000 0x0004347c {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6c31 0x00000000 0x00000001 NV30_TCL_PRIMITIVE_3D_POLYGON_STIPPLE_ENABLE = TRUE 6c32 0x00000000 0x00042368 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6c33 0x00000000 0x00001d01 NV30_TCL_PRIMITIVE_3D_SHADE_MODEL = GL_SMOOTH 6c34 0x00000000 0x00043808 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6c35 0x00000000 0x00000005 NV30_TCL_PRIMITIVE_3D_BEGIN_END = TRIANGLES 6c36 0x00000000 0x40243818 {size: 0x9 channel: 0x1 obj: beef3097 opcode: NONINC_METHOD } 6c37 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x3f800000 6c38 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6c39 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6c3a 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6c3b 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x3f800000 6c3c 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6c3d 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6c3e 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6c3f 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x3f800000 6c40 0x00000000 0x00043808 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6c41 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_BEGIN_END = STOP 6c42 0x00000000 0x00083828 {size: 0x2 channel: 0x1 obj: beef3097 opcode: METHOD } 6c43 0x00000000 0x00001b02 NV30_TCL_PRIMITIVE_3D_POLYGON_MODE_FRONT = GL_FILL 6c44 0x00000000 0x00001b02 NV30_TCL_PRIMITIVE_3D_POLYGON_MODE_BACK = GL_FILL 6c45 0x00000000 0x00083830 {size: 0x2 channel: 0x1 obj: beef3097 opcode: METHOD } 6c46 0x00000000 0x00000404 NV30_TCL_PRIMITIVE_3D_CULL_FACE = GL_FRONT 6c47 0x00000000 0x00000901 NV30_TCL_PRIMITIVE_3D_FRONT_FACE = GL_CCW 6c48 0x00000000 0x00043838 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6c49 0x00000000 0x00000001 NV30_TCL_PRIMITIVE_3D_POLYGON_SMOOTH_ENABLE = TRUE 6c4a 0x00000000 0x0004383c {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6c4b 0x00000000 0x00000001 NV30_TCL_PRIMITIVE_3D_CULL_FACE_ENABLE = TRUE 6c4c 0x00000000 0x0004347c {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6c4d 0x00000000 0x00000001 NV30_TCL_PRIMITIVE_3D_POLYGON_STIPPLE_ENABLE = TRUE 6c4e 0x00000000 0x00042368 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6c4f 0x00000000 0x00001d01 NV30_TCL_PRIMITIVE_3D_SHADE_MODEL = GL_SMOOTH 6c50 0x00000000 0x00043808 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6c51 0x00000000 0x00000005 NV30_TCL_PRIMITIVE_3D_BEGIN_END = TRIANGLES 6c52 0x00000000 0x40243818 {size: 0x9 channel: 0x1 obj: beef3097 opcode: NONINC_METHOD } 6c53 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x3f800000 6c54 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6c55 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6c56 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6c57 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x3f800000 6c58 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6c59 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6c5a 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6c5b 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x3f800000 6c5c 0x00000000 0x00043808 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6c5d 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_BEGIN_END = STOP 6c5e 0x00000000 0x000c3ee0 {size: 0x3 channel: 0x1 obj: beef3097 opcode: METHOD } 6c5f 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D [0x1ee0/4] = 0x3f800000 | UNKNOWN = 3f800000 6c60 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1ee4/4] = 0x00000000 6c61 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1ee8/4] = 0x00000000 6c62 0x00000000 0x00043ff4 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6c63 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1ff4/4] = 0x00000000 6c64 0x00000000 0x00143efc {size: 0x5 channel: 0x1 obj: beef3097 opcode: METHOD } 6c65 0x00000000 0x00000092 NV30_TCL_PRIMITIVE_3D_VP_UPLOAD_CONST = 0x00000092 6c66 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D [0x1f00/4] = 0x3f800000 | UNKNOWN = 3f800000 6c67 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f04/4] = 0x00000000 6c68 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f08/4] = 0x00000000 6c69 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D [0x1f0c/4] = 0x3f800000 | UNKNOWN = 3f800000 6c6a 0x00000000 0x00143efc {size: 0x5 channel: 0x1 obj: beef3097 opcode: METHOD } 6c6b 0x00000000 0x00000093 NV30_TCL_PRIMITIVE_3D_VP_UPLOAD_CONST = 0x00000093 6c6c 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D [0x1f00/4] = 0x3f800000 | UNKNOWN = 3f800000 6c6d 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D [0x1f04/4] = 0x3f800000 | UNKNOWN = 3f800000 6c6e 0x00000000 0x427d8000 NV30_TCL_PRIMITIVE_3D [0x1f08/4] = 0x427d8000 | UNKNOWN = 427d8000 6c6f 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f0c/4] = 0x00000000 6c70 0x00000000 0x00083828 {size: 0x2 channel: 0x1 obj: beef3097 opcode: METHOD } 6c71 0x00000000 0x00001b00 NV30_TCL_PRIMITIVE_3D_POLYGON_MODE_FRONT = GL_POINT 6c72 0x00000000 0x00001b02 NV30_TCL_PRIMITIVE_3D_POLYGON_MODE_BACK = GL_FILL 6c73 0x00000000 0x00083830 {size: 0x2 channel: 0x1 obj: beef3097 opcode: METHOD } 6c74 0x00000000 0x00000404 NV30_TCL_PRIMITIVE_3D_CULL_FACE = GL_FRONT 6c75 0x00000000 0x00000901 NV30_TCL_PRIMITIVE_3D_FRONT_FACE = GL_CCW 6c76 0x00000000 0x00043838 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6c77 0x00000000 0x00000001 NV30_TCL_PRIMITIVE_3D_POLYGON_SMOOTH_ENABLE = TRUE 6c78 0x00000000 0x0004383c {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6c79 0x00000000 0x00000001 NV30_TCL_PRIMITIVE_3D_CULL_FACE_ENABLE = TRUE 6c7a 0x00000000 0x0004347c {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6c7b 0x00000000 0x00000001 NV30_TCL_PRIMITIVE_3D_POLYGON_STIPPLE_ENABLE = TRUE 6c7c 0x00000000 0x00042368 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6c7d 0x00000000 0x00001d01 NV30_TCL_PRIMITIVE_3D_SHADE_MODEL = GL_SMOOTH 6c7e 0x00000000 0x00043d64 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6c7f 0x00000000 0x01d300d4 NV30_TCL_PRIMITIVE_3D [0x1d64/4] = 0x01d300d4 | UNKNOWN = 01d300d4 6c80 0x00000000 0x00043efc {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6c81 0x00000000 0x0000003c NV30_TCL_PRIMITIVE_3D_VP_UPLOAD_CONST = 0x0000003c 6c82 0x00000000 0x00403f00 {size: 0x10 channel: 0x1 obj: beef3097 opcode: METHOD } 6c83 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D [0x1f00/4] = 0x3f800000 | UNKNOWN = 3f800000 6c84 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f04/4] = 0x00000000 6c85 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f08/4] = 0x00000000 6c86 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f0c/4] = 0x00000000 6c87 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f10/4] = 0x00000000 6c88 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D [0x1f14/4] = 0x3f800000 | UNKNOWN = 3f800000 6c89 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f18/4] = 0x00000000 6c8a 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f1c/4] = 0x00000000 6c8b 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f20/4] = 0x00000000 6c8c 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f24/4] = 0x00000000 6c8d 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D [0x1f28/4] = 0x3f800000 | UNKNOWN = 3f800000 6c8e 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f2c/4] = 0x00000000 6c8f 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f30/4] = 0x00000000 6c90 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f34/4] = 0x00000000 6c91 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f38/4] = 0x00000000 6c92 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D [0x1f3c/4] = 0x3f800000 | UNKNOWN = 3f800000 6c93 0x00000000 0x00043e94 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6c94 0x00000000 0x00000011 NV30_TCL_PRIMITIVE_3D [0x1e94/4] = 0x00000011 | UNKNOWN = 00000011 6c95 0x00000000 0x00043808 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6c96 0x00000000 0x00000005 NV30_TCL_PRIMITIVE_3D_BEGIN_END = TRIANGLES 6c97 0x00000000 0x40243818 {size: 0x9 channel: 0x1 obj: beef3097 opcode: NONINC_METHOD } 6c98 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x3f800000 6c99 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6c9a 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6c9b 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6c9c 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x3f800000 6c9d 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6c9e 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6c9f 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6ca0 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x3f800000 6ca1 0x00000000 0x00043808 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6ca2 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_BEGIN_END = STOP 6ca3 0x00000000 0x000823b8 {size: 0x2 channel: 0x1 obj: beef3097 opcode: METHOD } 6ca4 0x00000000 0x00000048 NV30_TCL_PRIMITIVE_3D_LINE_WIDTH_SMOOTH = 0x00000048 6ca5 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x03bc/4] = 0x00000000 6ca6 0x00000000 0x00083db4 {size: 0x2 channel: 0x1 obj: beef3097 opcode: METHOD } 6ca7 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1db4/4] = 0x00000000 6ca8 0x00000000 0xaaa80003 NV30_TCL_PRIMITIVE_3D [0x1db8/4] = 0xaaa80003 | UNKNOWN = aaa80003 6ca9 0x00000000 0x00083828 {size: 0x2 channel: 0x1 obj: beef3097 opcode: METHOD } 6caa 0x00000000 0x00001b01 NV30_TCL_PRIMITIVE_3D_POLYGON_MODE_FRONT = GL_LINE 6cab 0x00000000 0x00001b02 NV30_TCL_PRIMITIVE_3D_POLYGON_MODE_BACK = GL_FILL 6cac 0x00000000 0x00083830 {size: 0x2 channel: 0x1 obj: beef3097 opcode: METHOD } 6cad 0x00000000 0x00000404 NV30_TCL_PRIMITIVE_3D_CULL_FACE = GL_FRONT 6cae 0x00000000 0x00000901 NV30_TCL_PRIMITIVE_3D_FRONT_FACE = GL_CCW 6caf 0x00000000 0x00043838 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6cb0 0x00000000 0x00000001 NV30_TCL_PRIMITIVE_3D_POLYGON_SMOOTH_ENABLE = TRUE 6cb1 0x00000000 0x0004383c {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6cb2 0x00000000 0x00000001 NV30_TCL_PRIMITIVE_3D_CULL_FACE_ENABLE = TRUE 6cb3 0x00000000 0x0004347c {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6cb4 0x00000000 0x00000001 NV30_TCL_PRIMITIVE_3D_POLYGON_STIPPLE_ENABLE = TRUE 6cb5 0x00000000 0x00042368 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6cb6 0x00000000 0x00001d01 NV30_TCL_PRIMITIVE_3D_SHADE_MODEL = GL_SMOOTH 6cb7 0x00000000 0x00043808 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6cb8 0x00000000 0x00000005 NV30_TCL_PRIMITIVE_3D_BEGIN_END = TRIANGLES 6cb9 0x00000000 0x40243818 {size: 0x9 channel: 0x1 obj: beef3097 opcode: NONINC_METHOD } 6cba 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x3f800000 6cbb 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6cbc 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6cbd 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6cbe 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x3f800000 6cbf 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6cc0 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6cc1 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6cc2 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x3f800000 6cc3 0x00000000 0x00043808 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6cc4 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_BEGIN_END = STOP 6cc5 0x00000000 0x00083828 {size: 0x2 channel: 0x1 obj: beef3097 opcode: METHOD } 6cc6 0x00000000 0x00001b02 NV30_TCL_PRIMITIVE_3D_POLYGON_MODE_FRONT = GL_FILL 6cc7 0x00000000 0x00001b02 NV30_TCL_PRIMITIVE_3D_POLYGON_MODE_BACK = GL_FILL 6cc8 0x00000000 0x00083830 {size: 0x2 channel: 0x1 obj: beef3097 opcode: METHOD } 6cc9 0x00000000 0x00000404 NV30_TCL_PRIMITIVE_3D_CULL_FACE = GL_FRONT 6cca 0x00000000 0x00000901 NV30_TCL_PRIMITIVE_3D_FRONT_FACE = GL_CCW 6ccb 0x00000000 0x00043838 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6ccc 0x00000000 0x00000001 NV30_TCL_PRIMITIVE_3D_POLYGON_SMOOTH_ENABLE = TRUE 6ccd 0x00000000 0x0004383c {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6cce 0x00000000 0x00000001 NV30_TCL_PRIMITIVE_3D_CULL_FACE_ENABLE = TRUE 6ccf 0x00000000 0x0004347c {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6cd0 0x00000000 0x00000001 NV30_TCL_PRIMITIVE_3D_POLYGON_STIPPLE_ENABLE = TRUE 6cd1 0x00000000 0x00042368 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6cd2 0x00000000 0x00001d01 NV30_TCL_PRIMITIVE_3D_SHADE_MODEL = GL_SMOOTH 6cd3 0x00000000 0x00043808 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6cd4 0x00000000 0x00000005 NV30_TCL_PRIMITIVE_3D_BEGIN_END = TRIANGLES 6cd5 0x00000000 0x40243818 {size: 0x9 channel: 0x1 obj: beef3097 opcode: NONINC_METHOD } 6cd6 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x3f800000 6cd7 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6cd8 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6cd9 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6cda 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x3f800000 6cdb 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6cdc 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6cdd 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6cde 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x3f800000 6cdf 0x00000000 0x00043808 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6ce0 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_BEGIN_END = STOP 6ce1 0x00000000 0x000c3ee0 {size: 0x3 channel: 0x1 obj: beef3097 opcode: METHOD } 6ce2 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D [0x1ee0/4] = 0x3f800000 | UNKNOWN = 3f800000 6ce3 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1ee4/4] = 0x00000000 6ce4 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1ee8/4] = 0x00000000 6ce5 0x00000000 0x00043ff4 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6ce6 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1ff4/4] = 0x00000000 6ce7 0x00000000 0x00143efc {size: 0x5 channel: 0x1 obj: beef3097 opcode: METHOD } 6ce8 0x00000000 0x00000092 NV30_TCL_PRIMITIVE_3D_VP_UPLOAD_CONST = 0x00000092 6ce9 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D [0x1f00/4] = 0x3f800000 | UNKNOWN = 3f800000 6cea 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f04/4] = 0x00000000 6ceb 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f08/4] = 0x00000000 6cec 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D [0x1f0c/4] = 0x3f800000 | UNKNOWN = 3f800000 6ced 0x00000000 0x00143efc {size: 0x5 channel: 0x1 obj: beef3097 opcode: METHOD } 6cee 0x00000000 0x00000093 NV30_TCL_PRIMITIVE_3D_VP_UPLOAD_CONST = 0x00000093 6cef 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D [0x1f00/4] = 0x3f800000 | UNKNOWN = 3f800000 6cf0 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D [0x1f04/4] = 0x3f800000 | UNKNOWN = 3f800000 6cf1 0x00000000 0x427d8000 NV30_TCL_PRIMITIVE_3D [0x1f08/4] = 0x427d8000 | UNKNOWN = 427d8000 6cf2 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f0c/4] = 0x00000000 6cf3 0x00000000 0x00000000 NOP 6cf4 0x00000000 0x00000000 NOP 6cf5 0x00000000 0x00000000 NOP 6cf6 0x00000000 0x00000000 NOP 88 0x00000000 removed 6d4f 0x00000000 0x00083828 {size: 0x2 channel: 0x1 obj: beef3097 opcode: METHOD } 6d50 0x00000000 0x00001b02 NV30_TCL_PRIMITIVE_3D_POLYGON_MODE_FRONT = GL_FILL 6d51 0x00000000 0x00001b00 NV30_TCL_PRIMITIVE_3D_POLYGON_MODE_BACK = GL_POINT 6d52 0x00000000 0x00083830 {size: 0x2 channel: 0x1 obj: beef3097 opcode: METHOD } 6d53 0x00000000 0x00000404 NV30_TCL_PRIMITIVE_3D_CULL_FACE = GL_FRONT 6d54 0x00000000 0x00000901 NV30_TCL_PRIMITIVE_3D_FRONT_FACE = GL_CCW 6d55 0x00000000 0x00043838 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6d56 0x00000000 0x00000001 NV30_TCL_PRIMITIVE_3D_POLYGON_SMOOTH_ENABLE = TRUE 6d57 0x00000000 0x0004383c {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6d58 0x00000000 0x00000001 NV30_TCL_PRIMITIVE_3D_CULL_FACE_ENABLE = TRUE 6d59 0x00000000 0x0004347c {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6d5a 0x00000000 0x00000001 NV30_TCL_PRIMITIVE_3D_POLYGON_STIPPLE_ENABLE = TRUE 6d5b 0x00000000 0x00042368 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6d5c 0x00000000 0x00001d01 NV30_TCL_PRIMITIVE_3D_SHADE_MODEL = GL_SMOOTH 6d5d 0x00000000 0x00043d64 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6d5e 0x00000000 0x01d300d4 NV30_TCL_PRIMITIVE_3D [0x1d64/4] = 0x01d300d4 | UNKNOWN = 01d300d4 6d5f 0x00000000 0x00043efc {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6d60 0x00000000 0x0000003c NV30_TCL_PRIMITIVE_3D_VP_UPLOAD_CONST = 0x0000003c 6d61 0x00000000 0x00403f00 {size: 0x10 channel: 0x1 obj: beef3097 opcode: METHOD } 6d62 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D [0x1f00/4] = 0x3f800000 | UNKNOWN = 3f800000 6d63 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f04/4] = 0x00000000 6d64 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f08/4] = 0x00000000 6d65 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f0c/4] = 0x00000000 6d66 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f10/4] = 0x00000000 6d67 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D [0x1f14/4] = 0x3f800000 | UNKNOWN = 3f800000 6d68 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f18/4] = 0x00000000 6d69 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f1c/4] = 0x00000000 6d6a 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f20/4] = 0x00000000 6d6b 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f24/4] = 0x00000000 6d6c 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D [0x1f28/4] = 0x3f800000 | UNKNOWN = 3f800000 6d6d 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f2c/4] = 0x00000000 6d6e 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f30/4] = 0x00000000 6d6f 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f34/4] = 0x00000000 6d70 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1f38/4] = 0x00000000 6d71 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D [0x1f3c/4] = 0x3f800000 | UNKNOWN = 3f800000 6d72 0x00000000 0x00043e94 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6d73 0x00000000 0x00000011 NV30_TCL_PRIMITIVE_3D [0x1e94/4] = 0x00000011 | UNKNOWN = 00000011 6d74 0x00000000 0x00043808 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6d75 0x00000000 0x00000005 NV30_TCL_PRIMITIVE_3D_BEGIN_END = TRIANGLES 6d76 0x00000000 0x40243818 {size: 0x9 channel: 0x1 obj: beef3097 opcode: NONINC_METHOD } 6d77 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x3f800000 6d78 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6d79 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6d7a 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6d7b 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x3f800000 6d7c 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6d7d 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6d7e 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6d7f 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x3f800000 6d80 0x00000000 0x00043808 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6d81 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_BEGIN_END = STOP 6d82 0x00000000 0x000823b8 {size: 0x2 channel: 0x1 obj: beef3097 opcode: METHOD } 6d83 0x00000000 0x00000048 NV30_TCL_PRIMITIVE_3D_LINE_WIDTH_SMOOTH = 0x00000048 6d84 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x03bc/4] = 0x00000000 6d85 0x00000000 0x00083db4 {size: 0x2 channel: 0x1 obj: beef3097 opcode: METHOD } 6d86 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D [0x1db4/4] = 0x00000000 6d87 0x00000000 0xaaa80003 NV30_TCL_PRIMITIVE_3D [0x1db8/4] = 0xaaa80003 | UNKNOWN = aaa80003 6d88 0x00000000 0x00083828 {size: 0x2 channel: 0x1 obj: beef3097 opcode: METHOD } 6d89 0x00000000 0x00001b02 NV30_TCL_PRIMITIVE_3D_POLYGON_MODE_FRONT = GL_FILL 6d8a 0x00000000 0x00001b01 NV30_TCL_PRIMITIVE_3D_POLYGON_MODE_BACK = GL_LINE 6d8b 0x00000000 0x00083830 {size: 0x2 channel: 0x1 obj: beef3097 opcode: METHOD } 6d8c 0x00000000 0x00000404 NV30_TCL_PRIMITIVE_3D_CULL_FACE = GL_FRONT 6d8d 0x00000000 0x00000901 NV30_TCL_PRIMITIVE_3D_FRONT_FACE = GL_CCW 6d8e 0x00000000 0x00043838 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6d8f 0x00000000 0x00000001 NV30_TCL_PRIMITIVE_3D_POLYGON_SMOOTH_ENABLE = TRUE 6d90 0x00000000 0x0004383c {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6d91 0x00000000 0x00000001 NV30_TCL_PRIMITIVE_3D_CULL_FACE_ENABLE = TRUE 6d92 0x00000000 0x0004347c {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6d93 0x00000000 0x00000001 NV30_TCL_PRIMITIVE_3D_POLYGON_STIPPLE_ENABLE = TRUE 6d94 0x00000000 0x00042368 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6d95 0x00000000 0x00001d01 NV30_TCL_PRIMITIVE_3D_SHADE_MODEL = GL_SMOOTH 6d96 0x00000000 0x00043808 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6d97 0x00000000 0x00000005 NV30_TCL_PRIMITIVE_3D_BEGIN_END = TRIANGLES 6d98 0x00000000 0x40243818 {size: 0x9 channel: 0x1 obj: beef3097 opcode: NONINC_METHOD } 6d99 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x3f800000 6d9a 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6d9b 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6d9c 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6d9d 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x3f800000 6d9e 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6d9f 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6da0 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6da1 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x3f800000 6da2 0x00000000 0x00043808 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6da3 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_BEGIN_END = STOP 6da4 0x00000000 0x00083828 {size: 0x2 channel: 0x1 obj: beef3097 opcode: METHOD } 6da5 0x00000000 0x00001b02 NV30_TCL_PRIMITIVE_3D_POLYGON_MODE_FRONT = GL_FILL 6da6 0x00000000 0x00001b02 NV30_TCL_PRIMITIVE_3D_POLYGON_MODE_BACK = GL_FILL 6da7 0x00000000 0x00083830 {size: 0x2 channel: 0x1 obj: beef3097 opcode: METHOD } 6da8 0x00000000 0x00000404 NV30_TCL_PRIMITIVE_3D_CULL_FACE = GL_FRONT 6da9 0x00000000 0x00000901 NV30_TCL_PRIMITIVE_3D_FRONT_FACE = GL_CCW 6daa 0x00000000 0x00043838 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6dab 0x00000000 0x00000001 NV30_TCL_PRIMITIVE_3D_POLYGON_SMOOTH_ENABLE = TRUE 6dac 0x00000000 0x0004383c {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6dad 0x00000000 0x00000001 NV30_TCL_PRIMITIVE_3D_CULL_FACE_ENABLE = TRUE 6dae 0x00000000 0x0004347c {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6daf 0x00000000 0x00000001 NV30_TCL_PRIMITIVE_3D_POLYGON_STIPPLE_ENABLE = TRUE 6db0 0x00000000 0x00042368 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6db1 0x00000000 0x00001d01 NV30_TCL_PRIMITIVE_3D_SHADE_MODEL = GL_SMOOTH 6db2 0x00000000 0x00043808 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6db3 0x00000000 0x00000005 NV30_TCL_PRIMITIVE_3D_BEGIN_END = TRIANGLES 6db4 0x00000000 0x40243818 {size: 0x9 channel: 0x1 obj: beef3097 opcode: NONINC_METHOD } 6db5 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x3f800000 6db6 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6db7 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6db8 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6db9 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x3f800000 6dba 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6dbb 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6dbc 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x00000000 6dbd 0x00000000 0x3f800000 NV30_TCL_PRIMITIVE_3D_VERTEX_DATA = 0x3f800000 6dbe 0x00000000 0x00043808 {size: 0x1 channel: 0x1 obj: beef3097 opcode: METHOD } 6dbf 0x00000000 0x00000000 NV30_TCL_PRIMITIVE_3D_BEGIN_END = STOP