Set color material for NV15
See glColorMaterial() for more informations. It seems the function can only set property for front faces. Using GL_BACK as first parameter for glColorMaterial() is the same as disabling the feature. Lighting must be enabled.
FIFO Commands:
0x298 (NV15_COLOR_MATERIAL)
Arguments:
The commands takes a bitmask as long value:
Bit number |
Bit cleared |
Bit set |
0 |
Disable emission |
Enable emission |
1 |
Disable ambient |
Enable ambient |
2 |
Disable diffuse |
Enable diffuse |
3 |
Disable specular |
Enable specular |
0x0000000x (long)
See also:

